Hello from MrBillDoesMath!
Answer:
One solution (z = -1)
Discussion:
-2(z+3)-z=-z-4(z+2) =>
-2z -6 -z = -z -4z - 8 =>
-3z -6 = -5z -8 => add 6 to both sides
-2z = -5z -2 => add 5z to both sides
3z = -5z +5z -3 =>
3z = -3 =>
z = -1
Thank you,
MrB
There are 2 oranges, if that’s what the question was?
- The kind of curve obtained is linear.
- The relationship between the variables is direct variation.
- After 4.5 seconds, I expect the velocity to be equal to 140 ft/s.
- The amount of time required for the object to attain a speed of 100 ft/s is 3.2 seconds.
<h3>What is a graph?</h3>
A graph can be defined as a type of chart that's commonly used to graphically represent data on both the horizontal and vertical lines of a Cartesian coordinate, which are the x-axis and y-axis.
In this exercise, you're required to plot a graph for the data (velocity and time) recorded for an object that is falling from rest.
Based on the graph for the data (see attachment), we can logically deduce the following points:
- The kind of curve obtained is linear.
- The relationship between the variables is direct variation.
- After 4.5 seconds, I expect the velocity to be equal to 140 ft/s.
- The amount of time required for the object to attain a speed of 100 ft/s is 3.2 seconds.
Read more on graphs here: brainly.com/question/25875680
#SPJ1
Complete Question:
Plot a graph for the following data recorded for an object falling from rest
a. What kind of a curve did you obtain?
b. What is the relationship between the variables?
c. What do you expect the velocity to be after 4.5 s?
d. How much time is required for the object to attain a speed of 100 ft/s?
In f(x) = 3x + 2, the x is being represented in the function. So, if we replace the x with the g(x) functions, we get:
f(g(x)) = 3(2x - 4) + 2
f(g(x)) = 6x - 12 + 2
f(g(x)) = 6x - 10
Answer: Rotations, reflections, translations (A, C, and E)
Imagine you had a camera aimed at a triangular figure on a piece of paper. If you rotate the camera, then the image of the triangle appears to rotate. In reality it's the other way around. What this means is that the triangle is not changing at all. It keeps the same size, shape, area, perimeter, etc. This applies to when the camera pans left or right, ie shifts from side to side. The triangle will translate but again the triangle isn't changing at all. It's merely an illusion. Reflections are the same way. Imagine having a piece of glass or a mirror that reflects the image which is an identical copy; although everything is flipped.
Dilations are not isometries because the image is a different size then the pre-image. The same shape is maintained though. Note: the scale factor must be some number other than 1.
another note: "isometry" breaks down into "iso+metry" with "iso" meaning "same" or "equal", and "metry" meaning "measure". So if you had 2 identical yard sticks, then they are isometrical or equal in length.