Im going to tell you what to do but not the result. So pay close attention: the first thing you need to do is convert miles/h to m/s. Then for the part a) <span>divide the final velocity by the initial velocity. That will give you the amount of it will take to accelerate to the final velocity.Now for the part b you </span>use the formula v=vo+at. I hope this can help you
Answer:
The resolution of an analog-to-digital converter is 24.41 mV
Explanation:
Resolution of an analog-to-digital = (analogue signal input range)/2ⁿ
where;
n is the number or length of bit, and in this question it is given as 12
Also, the analogue signal input range is 100V
Resolution of an analog-to-digital = 100V/2¹²
2¹² = 4096
Resolution of an analog-to-digital = 100V/4096
Resolution of an analog-to-digital = 0.02441 V = 24.41 mV
Therefore, the resolution of an analog-to-digital converter is 24.41 mV
Answer:
k1 + k2
Explanation:
Spring 1 has spring constant k1
Spring 2 has spring constant k2
After being applied by the same force, it is clearly mentioned that spring are extended by the same amount i.e. extension of spring 1 is equal to extension of spring 2.
x1 = x2
Since the force exerted to each spring might be different, let's assume F1 for spring 1 and F2 for spring 2. Hence the equations of spring constant for both springs are
k1 = F1/x -> F1 =k1*x
k2 = F2/x -> F2 =k2*x
While F = F1 + F2
Substitute equation of F1 and F2 into the equation of sum of forces
F = F1 + F2
F = k1*x + k2*x
= x(k1 + k2)
Note that this is applicable because both spring have the same extension of x (I repeat, EXTENTION, not length of the spring)
Considering the general equation of spring forces (Hooke's Law) F = kx,
The effective spring constant for the system is k1 + k2
Answer:
C. Horizontal component of velocity
Explanation:
Object in motion stays in motion,
nothing works against its motion in the horizontal direction, unlike in the vertical direction, gravity pulls object down.