Since the multimeter measured about 7 Megaohms for you with dry skin and 1.3 Megaohms for your brother. it can be said that it is high.
<h3>What does a multimeter measure?</h3>
A digital multimeter is known to be a kind of a test tool that is often used to measure a lot of or two electrical values that are seen or known to be principally voltage (volts), current (amps) and that of resistance (ohms).
Note that t he conductivity of the skin is said to be one that variable from person to person, hence, Since the multimeter measured about 7 Megaohms for you with dry skin and 1.3 Megaohms for your brother. it can be said that it is high.
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Line 2 or line 4 sorry if I’m wrong
Answer:
R's share = 306
Explanation:
Sum of ratio = 1/3 + 1/2 + 1/5
LCM = 30
Sum of ratio = (10 + 15 + 6) / 30 = 31 /30
Profit to be shared = 1581
P = 1/3 ; Q = 1/2 ; R = 1/5
Share of R :
(Total profit / sum of ratio) * R ratio
[1581 / (31/30)] * 1/5
(1581 / 1 * 30/31) * 1/5
51 * 30 * 1/5
51 * 6 = 306
Answer:
#include <stdio.h>
#include <math.h>
int is_armstrong(int n) {
int cubedSum = 0;
int r = n;
while (r) {
cubedSum += (int)pow(r % 10, 3);
r = r / 10;
}
return cubedSum == n;
}
int stack_count(int n) {
int sum = 0;
while (n) {
sum += n % 10;
n = n / 10;
}
return sum;
}
int is_magical(int n) {
while (n > 9) {
n = stack_count(n);
printf("%d ", n);
}
return n == 1;
}
int main()
{
int input = 0;
int isMagical, isArmstrong;
while (true) {
printf("Enter a number: ");
scanf_s("%d", &input, sizeof(int));
if (input == -1) break;
isArmstrong = is_armstrong(input);
isMagical = is_magical(input);
if (isArmstrong && isMagical) {
printf("%d is both an armstrong and a magical number.\n", input);
} else if (isArmstrong) {
printf("%d is an armstrong number\n", input);
} else if (isMagical) {
printf("%d is a magical number\n", input);
} else {
printf("%d is neither an armstrong or a magical number.\n", input);
}
}
}
Explanation:
Here is a starting point. What's the definition of a magical number?
Answer: The question is right.
Explanation: ROM (read only memory) is the type of storage in a computer that stores permanent of semipermanent data. The data that is stored in ROM may only be read, just as the name indicates, this data cannot be modified.
ROM is nonvolatile like the RAM, and even after the computer is turned off, the data in the ROM still remains.
The essential programming that is needed to start the computer is stored in the ROM.
ROM performs major the major input/output tasks and stores programs and software instructions.