Answer:

Step-by-step explanation:
represent price per video game.
represent demand.
The linear equation in slope intercept form can be represented as:

where
is slope of line or rate of change of demand of game per dollar change in price and
is the y-intercept or initial price of game.
We can construct two points using the data given.
When price was $66 each demand was 400. 
When price was $36 each demand was 1300. 
Using the points we can find slope
of line.




Using point slope form of linear equation to write the equation using a given point.

Using point
.

⇒
[Using distribution]
Adding 400 to both sides:
⇒ 
⇒
The linear relationship between price and demand can be written as:

Answers:
1: C. Personification
2: E. Idiom
3: A. Metaphor
4: F. Symbol
5: D. Hyperbole
6: B. Simile
7: I. Personification
8: G. Metaphor
9: J. Hyperbole
10: K. Idiom
11: L. Symbol
12: H. Simile
13: Simile and a Hyperbole
14: Metaphor and a Personification
Step-by-step explanation:
Please understand that some of these might be wrong. If you know the correct answer, comment below.
Metaphor: The dancer was a graceful eagle taking flight; similar to a simile, but doesn't use "like" or "as"
Simile: He runs like a horse; similar to a metaphor, uses "like" or "as"
Personification: The car complained as the key was roughly turned in its ignition; giving a human characteristic to an object or animal.
Hyperbole: I love you to the moon and back; an overexaggerated sentence.
Idiom: A penny for you thoughts (asking someone what they are thinking); a sentence that has a "double meaning".
Symbol: Life is a roller coaster; a sentence that compares an idea to a symbol.
Using the distance formula I got 10.81665383 : 10.82