Answer:
B. $7.04
Step-by-step explanation:
5.28 / 3 = 1.76
1.76 x 4 = 7.04
Answer:
which agrees with option"B" of the possible answers listed
Step-by-step explanation:
Notice that in order to solve this problem (find angle JLF) , we need to find the value of the angle defined by JLG and subtract it from
, since they are supplementary angles. So we focus on such, and start by drawing the radii that connects the center of the circle (point "O") to points G and H, in order to observe the central angles that are given to us as
and
. (see attached image)
We put our efforts into solving the right angle triangle denoted with green borders.
Notice as well, that the triangle JOH that is formed with the two radii and the segment that joins point J to point G, is an isosceles triangle, and therefore the two angles opposite to these equal radius sides, must be equal. We see that angle JOH can be calculated by : 
Therefore, the two equal acute angles in the triangle JOH should add to:
resulting then in each small acute angle of measure
.
Now referring to the green sided right angle triangle we can find find angle JLG, using: 
Finally, the requested measure of angle JLF is obtained via: 
Answer: 2718
Step-by-step explanation:
Given: Mean score = 85
Standard deviation = 5
Let x be the score of a random student that follows normal distribution.
Then, the probability that a student scored between 90 and 95 will be

The number of students scored between 90 and 95 = 0.1359 x (Total students)
= 0.1359 (20000)
= 2718
Hence, The number of students scored between 90 and 95 = 2718
Part a)
The simple random sample of size n=36 is obtained from a population with

and

The sampling distribution of the sample means has a mean that is equal to mean of the population the sample has been drawn from.
Therefore the sampling distribution has a mean of

The standard error of the means becomes the standard deviation of the sampling distribution.

Part b) We want to find

We need to convert to z-score.

Part c)
We want to find

We convert to z-score and use the normal distribution table to find the corresponding area.

Part d)
We want to find :

We convert to z-scores and again use the standard normal distribution table.

Answer:
The solution is the point where the lines intersect.
The answer is (-3 , -8)