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Rudiy27
3 years ago
14

Why was chess considered to be one of the most difficult games for computers to play well?​

Computers and Technology
2 answers:
Afina-wow [57]3 years ago
8 0

Answer: Chess is considered a hard game on computer because it is very hard to learn and play.

Explanation:None.

telo118 [61]3 years ago
6 0

Answer:

In a general sense, the answer to that is Go. The main reason for that is because the size of the board and the fact that it is empty to begin with gives the game a much more complex opening to the game. But if you were to make things equal in board size then chess is the obvious more difficult game to master.

Explanation:

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It needs to be as simple as possible. Each question is slightly different.1. An arithmetic progression is a sequence of numbers
madam [21]

Answer

can we get a picture of the problem ?

Explanation:

4 0
3 years ago
When an event occurs, the agent logs details regarding the event. what is this event called?
Nimfa-mama [501]

If an event occurs, the agent logs details regarding the event. what is this event called GET.

The information in the agent log file is known to be the beginning of the log file, which is stated to show the agent's launch and handling of the services and configuration settings.

Keep in mind that the agent log also contains a history of the activities performed by the agent during runtime, along with any errors, and that it is utilised to investigate deployment issues.

As a result, if an event happens, the agent logs information about it. What is this GET event, exactly?

The agent monitoring services' startup and configuration settings are displayed at the log file's beginning. The sequence of agent runtime activity and any observed exceptions are also included in the agent log.

Learn more about agent logs:

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8 0
1 year ago
Consider two different implementations, M1 and M2, of the same instruction set. There are three classes of instructions (A, B, a
Margaret [11]

Explanation:

A.)

we have two machines M1 and M2

cpi stands for clocks per instruction.

to get cpi for machine 1:

= we multiply frequencies with their corresponding M1 cycles and add everything up

50/100 x 1 = 0.5

20/100 x 2 = 0.4

30/100 x 3 = 0.9

CPI for M1 = 0.5 + 0.4 + 0.9 = 1.8

We find CPI for machine 2

we use the same formula we used for 1 above

50/100 x 2 = 1

20/100 x 3 = 0.6

30/100 x 4 = 1.2

CPI for m2 =  1 + 0.6 + 1.2 = 2.8

B.)

CPU execution time for m1 and m2

this is calculated by using the formula;

I * CPI/clock cycle time

execution time for A:

= I * 1.8/60X10⁶

= I x 30 nsec

execution time b:

I x 2.8/80x10⁶

= I x 35 nsec

6 0
3 years ago
Taking a suitable example in c language explain the of call by value and call by reference concepts.
Degger [83]

Answer: The difference between call by value and call by reference is that in call by value the actual parameters are passed into the function as arguments whereas in call by reference the address of the variables are sent as parameters.

Explanation:

Some examples are:

call by value

#include <stdio.h>  

void swap(int, int);

int main()

{  int a = 10, b= 20;

 swap(a, b);

 printf("a: %d, b: %d\n", a, b);

}  

void swap(int c, int d)

{

 int t;

 t = c; c = d; d = t;

}  

OUTPUT

a: 10, b: 20

The value of a and b remain unchanged as the values are local

//call by reference

#include <stdio.h>

 void swap(int*, int*);

 int main()

{

 int a = 10, b = 20;

 swap(&a, &b);   //passing the address

 printf("a: %d, b: %d\n", a, b);

}

void swap(int *c, int *d)

{

 int t;

 t = *c; *c = *d; *d = t;

}

OUTPUT

a: 20, b: 10

due to dereferencing by the pointer the value  can be changed which is call by reference

8 0
4 years ago
Default tab stops are set in word every ___________ inch.
iren [92.7K]
They are set every 1 inch.
6 0
3 years ago
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