Assuming you're working in a 3D cartesian coordinate system, i.e. each point in space has an x, y, and z coordinate, you add up the forces' x/y/z components to find the resultant force.
The intensity of the light has no connection with the photoelectric effect.
That's what was so baffling about it before the particle nature of light
was suspected ... a match with a blue flame might stimulate the
photoelectric effect, but a high-power red searchlight couldn't do it.
Just treat the bead as a point charge.
E = kq/r^2, and E points away from the center of the sphere since the charge is positive.