Answer:
C
Step-by-step explanation:
Answer: y = 2 <em>when x = 4</em>
i looked for a correlation in the given problem, and i realized that "y" will equal half of whatever "x" equals. so <em>when x = 4</em>, y = 2.
Answer:
adding to, taking from, putting together, taking apart, and comparing, with unknowns in all positions, e.g., by using objects, drawings, and equations with a symbol for the unknown number to represent the problem.
Step-by-step explanation:
please mark brainleist
Please enclose that -3/5 in parentheses: <span>y+1= (−3/5)(x−4)
</span>
Let's use the intercept method to graph this line.
First, set x = 0 and find y; this y will be the y-coordinate of the vertical intercept:
y+1= (−3/5)(0−4) => y = -1 + 12/5 = -5/5 + 12/5 = 7/5. Plot (0, 7/5).
Next, set y = 0 and find x; this will give us the coordinate of the horiz. int.:
0+1= (−3/5)(x−4) => -5/3 = x - 4, or x = 4- 5/3, or x = 7/3. Plot (7/3, 0).
Now draw a straight line thru these two points.
Answer:
It can go in once with a remainder of 4
Step-by-step explanation: