Answer:
-3.4
Step-by-step explanation:
negative numbers are reverse counting on the line graph.
-3 1/2 is -3.5
-3.4 VS. -3.5
since it is reverse, -3.4 is greater
Answer:
61%
Step-by-step explanation:
Area of square:
=a²
=12²
=144
Area of two quarter circles:
=2(¼×π×r²)
=2(¼×π×6²)
=2×28.72
=56.55
Finding the percentage:
=(56. 55÷144)×100
=0.3937×100
=39.27
<u>subtract</u><u> </u><u>100</u><u>%</u><u> </u><u>by</u><u> </u><u>39.27</u><u>%</u><u> </u><u>to</u><u> </u><u>find</u><u> </u><u>the</u><u> </u><u>percentage</u><u> </u><u>of</u><u> </u><u>how</u><u> </u><u>much</u><u> </u><u>is</u><u> </u><u>shaded</u>
<u>=</u><u>100-39.27</u>
=60.73
=61 (rounded off to the nearest whole percent)
Answer:
324
Step-by-step explanation:
you would multiply 27 × 12 and that would equal 324
Answer:
Combined volume of the two game systems
cubic inches
Step-by-step explanation:
Volume of a cuboid = length × breadth × height
Soham's video game system measures 8 inches long, 6 inches wide, and 2 inches tall.
So,
Volume of Soham's video game system = 8 × 6 × 2 =
cubic inches
As Sean's video game system measures 1 inch longer on all sides,
the video game system measures
inches long,
inches wide, and
inches tall.
Volume of the video game system = 10 × 8 × 4 =
cubic inches.
Therefore,
Combined volume of the two game systems =
cubic inches
Answer:
(2, 0 )
Step-by-step explanation:
Given the 2 equations
5x - 2y = 10 → (1)
x + 4y = 2 → (2)
Multiplying (1) by 2 and adding to (2) will eliminate the y- term
10x - 4y = 20 → (3)
Add (2) and (3) term by term to eliminate y
11x + 0 = 22
11x = 22 ( divide both sides by 11 )
x = 2
Substitute x = 2 into either of the 2 equations and solve for y
Substituting into (1)
5(2) - 2y = 10
10 - 2y = 10 ( subtract 10 from both sides )
- 2y = 0, so
y = 0
solution is (2, 0 )