To find the y intercept you use this equation:
y2 - y1
Same for x intercept:
x2 - x1
Pick two points, put in the values, and solve.
(-5,-7) and (0,-5)
-5 - (-7) = 2
0 - (-5) = 5
The y intercept is (0,2)
The x intercept is (5,0)
Hope this helps! :)
-Peredhel
9514 1404 393
Answer:
Step-by-step explanation:
A recursive formula consists of two parts:
- initialization (rule for the first term(s))
- rule for the next term
When we look at the differences between terms in the sequence 3, -4, -11, ..., we find that they are constant at -7. That is each term can be found from the previous one by subtracting 7. This is our recursive rule. The first term is obviously 3, so the recursive formula is ...
a[1] = 3
a[n] = a[n-1] -7
Answer:
the equation is: (104 * x) + 15 = y i believe
Step-by-step explanation:
104 OF THE NUMBER of nights so times x because you dont know the number
and + 15 because of the fee
let's recall that a cube is just a rectangular prism with all equal sides, check picture below.
![\bf \textit{volume of a cube}\\\\ V=s^3~~ \begin{cases} s=&length~of\\ &a~side\\ \cline{1-2} V=&27000 \end{cases}\implies 27000=s^3\implies \sqrt[3]{27000}=s\implies 30=s \\\\[-0.35em] ~\dotfill\\\\ \textit{surface area of a cube}\\\\ SA=6s~~\begin{cases} s=&length~of\\ &a~side\\ \cline{1-2} s=&30 \end{cases}\implies SA=6(30)\implies SA=180](https://tex.z-dn.net/?f=%5Cbf%20%5Ctextit%7Bvolume%20of%20a%20cube%7D%5C%5C%5C%5C%20V%3Ds%5E3~~%20%5Cbegin%7Bcases%7D%20s%3D%26length~of%5C%5C%20%26a~side%5C%5C%20%5Ccline%7B1-2%7D%20V%3D%2627000%20%5Cend%7Bcases%7D%5Cimplies%2027000%3Ds%5E3%5Cimplies%20%5Csqrt%5B3%5D%7B27000%7D%3Ds%5Cimplies%2030%3Ds%20%5C%5C%5C%5C%5B-0.35em%5D%20~%5Cdotfill%5C%5C%5C%5C%20%5Ctextit%7Bsurface%20area%20of%20a%20cube%7D%5C%5C%5C%5C%20SA%3D6s~~%5Cbegin%7Bcases%7D%20s%3D%26length~of%5C%5C%20%26a~side%5C%5C%20%5Ccline%7B1-2%7D%20s%3D%2630%20%5Cend%7Bcases%7D%5Cimplies%20SA%3D6%2830%29%5Cimplies%20SA%3D180)