Answer:
$41.912
Explanation:
Data provided in the question;
Annual dividend paid = $3.10
expected growth rate, g = 4% = 0.04
Number of shares planning to buy = 1,000
Market Rate of return = 12% = 0.12
Now,
the current price of the share =
or
the current price of the share =
or
the current price of the share = $40.3
Therefore,
Price per share next year = current price of the share × (1 + g)
= $40.3 × (1 + 0.04)
= $41.912
Answer:
The correct answer is letter "B": Penetration pricing.
Explanation:
Penetration pricing unveils new goods or services at an initially low price to draw buyers away from rivals. Penetration pricing allows a business to create barriers to market entry by removing them. <em>The new company hopes that consumers will continue to use their products even after prices increase to normal levels.</em>
Answer:
c. $34,575
Explanation:
Data provided in the question
Accounts receivable = $44,890
Accounts payable = $6,405
Cash = $16,070
Common stock = $42,500
Long-term notes payable = $20,600
Merchandise inventory = $28,475
Salary Payable = $28,170
Retained earnings = $50,465
Prepaid insurance = $2,365
So, The computation of the current liabilities are as follows
= Accounts payable + salary payable
= $6,405 + $28,170
= $34,575
Therefore, the current liabilities only includes the account payable and the salary payable.
Answer:
The correct answer is Points of interaction.
Explanation:
The term touchpoint refers to all the points of contact between the client and a brand “that imply an interaction with a human need, at a specific time and place” (Risdon, 2013).
If there is an interaction then there is also an exchange of value between the individual and the organization. And professionals in Customer Experience have to understand what kind of value flows. We must ensure that the perceived value is greater than the cost.
On the other hand, the fact that an interaction occurs before a specific human need tells us that we must know what drives it. The need is what marks the nature of the interaction. In other words, the design of an experience changes radically depending on the needs involved.
Answer:
II only. A high utilization factor will result in a system that performs poorly is TRUE for a single-server queueing system. As it states that when designing a single-server queueing system, beware that giving a relatively high utilization factor (workload) to the server provides surprisingly poor measures of performance for the system.
True that queueing models enable finding an appropriate balance between the cost of service and the amount of waiting.
Explanation: RATE BRAINLIEST PLEASE