Unusual notation. I won't fuss with it.
a. We have isosceles PRT, so angle RPT = angle RTP.
By the definition of angle bisector, angle MTP = angle MTF, and angle MPT = angle MPU.
We have m angle RTP = m angle MTF + m angle MTP = 2 m angle MTP
Similarly, m angle RPT = 2 m angle MPT
2 m angle MTP = 2 m angle MPT
angle MPT = angle MPT
That's the first part.
b. That makes MPT isosceles.
c. 2x+124=180
2x = 56
x = 28 degrees
MTP = 28 degrees
d. We have angle RPT=angle RTP=56 so PRT=180-2(56)=68 degrees
PUT = 180 - UTP - UPT = 180 - 28 - 56 = 96 degrees
Bad drawing, PUT looks acute.
angle PRT = 68 degrees, angle PUT = 96 degrees
<h2>
Answer:</h2>
The ratio is a fraction that tells us how many times longer a thing is compared to another thing. In mathematics, we express a ratio as the relationship between two numbers, namely
, so the ratio can be written as:

If we can change this number without changing the ration we need to multiply both the numerator and the denominator by the same number. For instance, if we have the following ratio:

We can multiply both the numerator and denominator, say, by 7. Then:

As you can see, the ratio's number has changed but without changing the ratio itself because:

Its length would be 9 ft so 9 x 8 is 72.
1. is B.hardware
2. is B. Gpu
3. false I am almost certain there was a version of a pong styled game manipulating roughly the sane code first.
4.false it was not considered a commercial success