To get your answer, you will need to find the perpendicular slope for -1/3x which is just the opposite therefore it will be 3x. Your slope is 3x as perpendicular so use this slope to do point slope. Y-1=3(x-2). Distribute y-1=3x-6. Add 1 to both sides. (-1+1) (-6+1)=-5. So your equation in slope intercept form is y=3x-5. Going through the two points.
Hope this helps!
<ABC = 61 * 2 = 122 degrees
Answer:
(1) 2 (2) (-1/2,0) (3) (0,1)
Step-by-step explanation:
The slope of the line is the number times x. This equation is y=mx+b, where m is the slope and b is the y-intercept. In this case, m is 2, so we have our slope. The y-intercept is easy, as we already know it to be (0,1). The x-intercept is the point where the line hits x when y=0. To solve for the x-intercept, we set y to 0 and solve. We have 0=2x+1. First, we subtract 1 from both sides and get -1=2x. Next, to get x by itself, divide both sides by 2. Now we have -1/2=x. Now we have our x coordinate for our x-intercept. Because of this, we get (-1/2,0) as our x-intercept.
Answer: C
ABCD may or may not be a parellolgram. Line BD bisects line AC, however we cant figure out if line AC bisects line BD.
Answer:
proportion of gamers who prefer console does not differ from 29%
Step-by-step explanation:
Given :
n = 341 ; x = 95 ; Phat = x / n = 95/341 = 0.279
H0 : p = 0.29
H1 : p ≠ 0.29
The test statistic :
T = (phat - p) ÷ √[(p(1 - p)) / n]
T = (0.279 - 0.29) ÷ √[(0.29(1 - 0.29)) / 341]
T = (-0.011) ÷ √[(0.29 * 0.71) / 341]
T = -0.011 ÷ 0.0245725
T = - 0.4476532
Using the Pvalue calculator from test statistic score :
df = 341 - 1 = 340
Pvalue(-0.447, 340) ; two tailed = 0.654
At α = 0.01
Pvalue > α ; We fail to reject the null and conclude that there is no significant evidence that proportion of gamers who prefer console differs from 29%