Answer:
The formula to find the surface area of a sphere is to take the radius of the sphere and square it and multiply that amount by pi and then multiply that by 4. This is written algebraically as S=4πr2, where S is the surface area, r is the radius, and the value of π is 3.14.
Answer:
1(2-3)(4-7)
(1)(-1)(4-7)
-1(4-7)
(-1)(-3)
=3
Step-by-step explanation:
Answer:
22.5
Step-by-step explanation:
Example 1:
The pros of Orthographic is that they can show hidden details and all of the connecting parts, they can be annotated to display material and finishes. The pros of Isometric projection is that they dont need many views and it gives accuracy, cons are is created a unorginized apperance by the lack of foreshortening, I would choose Isometric projection because it shows the size of the figure.
Example 2:
Orthographic projection is a good option for showing lots of detail and small things. The limitation is that with all of that detail, they can become quite messy and hard to understand to someone new to them. However, that is one of the pros of Isometric projection. It gives easy detail and is just as good as an Orthographic. Personally, I find Isometric projections easier to interpret.
Answer:
A number that is a perfect square never ends in 2, 3, 7 or 8. If your number ends in any of those numbers, you can stop here because your number is not a perfect square. Obtain the digital root of the number. The digital root essentially is the sum of all of the digits.
Step-by-step explanation:
hope this helps you super sorry if it does not