The graph on #6 describes a scatterplot. Because years of experience is the input, this makes the starting salary our output. Finding the best fitting line in a scatterplot requires the line to follow a trajectory similar to that of the points. As a result, there will be outliers. Since I don't know what "the calculator" is meant by this problem, I have used a different program. I hope it works for you. Good luck.
(f * g)(x) = 4x^2(x + 1)
4x^3 + 4x^2
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2 Answers: B and D</h3>
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Explanation:
Choice B is one answer because -2 and 2 are additive inverses that add to -2+2 = 0
Choice D is a similar story. We have -5+5 = 0
In general, if x is some number then -x is its additive inverse. So we can say x+(-x) = 0 or -x+x = 0. In short, additive inverses add to 0.
Answer:
Step-by-step explanation:
Given
Marcos purchased a sailboat for
Each year the boat will decrease in value by
After 1 year it is
after another year it becomes
After years it is
Answer:
so this would be the equation
2(2*10)=v
So the number on the outside is the number of stands, the second 2 is for the two rows, and the 10 is the games. I did this because its two rows and combined they make 20 games. It took me a little to figure that out.
This shows the number of games total in both holders.