I don't know if this is on your list, but I know for a fact that the Nintendo 64 system (or N64) has a 64-bit architecture.
Answer:
In c# Dictionary is the collection of keys and value .The dictionary is a generic collection class which is in the System.Collection.Generics namespace. we can represent dictionary like that Dictionary<TKey, TValue> where TKey represent the type of key and TValue is the type of TValue.
Following are the example which represent dictionary as integer and string
using System.Collections.Generic; // namespace
class Test // class test
{
static void Main() // main method
{
var ob = new Dictionary< int,string>(); // type integer and string
dictionary.Add( 2,"hello");
dictionary.Add(143,"hello1);
// The dictionary has 2 pairs.
Console.WriteLine("DICTIONARY 1 " + ob.Count);
}
}
Output:
DICTIONARY 1 :2
Explanation:
In this program we create a dictionary generic class which is integer and string type after that we add the elements in the dictionary by "dictionary.Add method " and finally print the count of dictionary
Answer:
Wonderful and easy language
Explanation:
Hope this helps
Connections, allow separate systems to communicate directly with each other, eliminating the need for manual entry into multiple systems. They do not entirely eliminate information redundancy, but they do ensure information consistency among multiple systems.