<em>Complete Question:</em>
<em>Alicia is writing the program for a video game. For one part of the game she uses the rule (x,y)->(x-3,y+4) to move points on the screen. </em>
<em>A) what output does the rule give when the input is (-6,0)? </em>
<em>B)What output does the rule give when the input is (3,-4)? </em>
<em>C) Is the rule a function? Explain why it is or why it is not
</em>
Answer:
a. The output is (-9,4)
b. The output is (0,0)
c. See Explanation
Step-by-step explanation:
Given
Rule: (x,y)->(x - 3, y + 4)
Solving (a):
Inputs:
The outputs is as follows;
Hence:
The output is (-9,4)
Solving (b):
Inputs:
The outputs is as follows;
Hence:
The output is (0,0)
Solving (c):
The function is a rule and the rule is that:
It shifts the graph left by 3 units and up by 4 units
Answer: 2 or more.
X and Y could be anything, so there are at least two answers
7/6
Change 1/3 to 2/6 in order to have a common denominator.
Then add the numerators (2 and 5) and keep the denominator. <span />
The answer to that question is 1. 1 i the highest and nearest whole number to 0.05
To simplify the square roots, we apply the square root to the number first, followed by the variable. So for 9x^2, we take the square root of 9 (which is 3), then the square root of x^2 (which is x).
The square root of (9x^2) is 3x. The square root of (18y^2) is (3sqrt2)y. Dividing the first term by the second term gives:x / y(sqrt2).If the final answer must be rationalized, it should be x(sqrt2) / 2y.