The phrase "elastic" refers to the ability of a user to construct, launch, and terminate server instances as needed while paying per second for active servers.
By giving users control over the physical location of instances, EC2 enables users to reduce latency and increase redundancy. the capacity to acquire resources as needed and to release resources as required. You want to carry out this task automatically in the cloud. Even if an instance becomes ill or based on criteria you specify, Amazon EC2 Auto Scaling will automatically adjust the number of instances in the group to maintain a fixed number of instances.
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Answer:
Cloud computing is the correct answer of this question.
Explanation:
Cloud computing presents a easy way of consuming databases, servers, repositories and a vast variety of web technology infrastructure.Cloud computing allows that can save considerable construction costs without relying on internal server resources and device requirements.Cloud computing is the provision of various resources over the Web.
Answer:
The correct answer to the following question is Drive-by hacking
.
Explanation:
Drive-by hacking is the type of hacking which comes under the cyberterrorism.
Drive-by hacking is the hacking where the hackers can access their data and steal their data, use their network services from some "safe" distance without going inside the company or an organization.
Drive-by download is the type of download of the malicious code into your mobile devices or the computers which occur by designed and it leave you to the cyberattack.
The simulation, player 2 will always play according to the same strategy.
Method getPlayer2Move below is completed by assigning the correct value to result to be returned.
Explanation:
- You will write method getPlayer2Move, which returns the number of coins that player 2 will spend in a given round of the game. In the first round of the game, the parameter round has the value 1, in the second round of the game, it has the value 2, and so on.
#include <bits/stdc++.h>
using namespace std;
bool getplayer2move(int x, int y, int n)
{
int dp[n + 1];
dp[0] = false;
dp[1] = true;
for (int i = 2; i <= n; i++) {
if (i - 1 >= 0 and !dp[i - 1])
dp[i] = true;
else if (i - x >= 0 and !dp[i - x])
dp[i] = true;
else if (i - y >= 0 and !dp[i - y])
dp[i] = true;
else
dp[i] = false;
}
return dp[n];
}
int main()
{
int x = 3, y = 4, n = 5;
if (findWinner(x, y, n))
cout << 'A';
else
cout << 'B';
return 0;
}