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algol13
3 years ago
10

What is a column in a table

Computers and Technology
2 answers:
serious [3.7K]3 years ago
5 0

Answer: The columns in a table are the set of facts that we keep track of about that type of object.

Explanation:

QveST [7]3 years ago
4 0
<h2>Answer:</h2>

The set of data values or attributes for a particular type where it has one value for one row (in a database table with rows and columns).

<h2>Explanation:</h2>

In a relational database, there are rows and columns in a table. The values in these rows or columns can contain values, numbers or pointers to other files, images, or documents. A column is associated with unique name for reference, content and time stamp to determine the validity of the content.

<u>Example: </u>

{  

city :{ name : “name”, value : “Bengaluru“, timestamp : 123456789}

}

Whenever the columns are added, sorting happens simultaneously. There is no way to sort columns after they are added.

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In Tynker, it is not possible to create a/an __________.
xz_007 [3.2K]

Answer:

yes

Explanation:

7 0
3 years ago
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Which effect is used in this image?
Sergeu [11.5K]

Answer:

A.sepia effect.

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4 years ago
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Write a program that create Employee class with fields id,name and sal and create Employee object and store data and display tha
sashaice [31]

Answer:

Here is the C++ program for Employee class with fields id,name and sal.

#include <iostream>  // to use input output functions

#include <string>  //to manipulate and use strings

using namespace std;   // to access objects like cin cout

class Employee {  //class Employee

private:  

/* the following data members are declared as private which means they can only be accessed by the functions within Employee class */

  string name;  //name field

  int id; //id field

  double sal;   //salary field

public:    

  Employee();  // constructor that initializes an object when it is created

/* setName, setID and setSalary are the mutators which are the methods used to change data members. This means they set the values of a private fields i.e. name, id and sal */

  void setName(string n)  //mutator for name field

     { name = n; }        

  void setId(int i)  //mutator for id field

     { id = i; }        

  void setSalary(double d)  //mutator for sal field

     { sal = d; }  

/* getName, getID and getSalary are the accessors which are the methods used to read data members. This means they get or access the values of a private fields i.e. name, id and sal */

  string getName()  //accessor for name field

     { return name; }        

  int getId()  //accessor for id field

     { return id; }        

  double getSalary()  //accessor for sal field

     { return sal; }  };  

Employee::Employee() {  //default constructor where the fields are initialized

  name = "";  // name field initialized

  id = 0;  // id field initialized to 0

  sal = 0;   }   // sal field initialized to 0

void display(Employee);  

// prototype of the method display() to display the data of Employee

int main() {  //start of the main() function body

  Employee emp;  //creates an object emp of Employee class

/*set the name field to Abc Xyz which means set the value of Employee class name field to Abc Xyz  through setName() method and object emp */

  emp.setName("Abc Xyz");  

/*set the id field to 1234 which means set the value of Employee class id field to 1234  through setId() method and object emp */

  emp.setId(1234);

/*set the sal field to 1000 which means set the value of Employee class sal field to 1000  through setSalary() method and object emp */

  emp.setSalary(1000);    

  display(emp);  }   //calls display() method to display the Employee data

void display(Employee e) {  // this method displays the data in the Employee //class object passed as a parameter.

/*displays the name of the Employee . This name is read or accessed through accessor method getName() and object e of Employee class */

  cout << "Name: " << e.getName() << endl;  

/*displays the id of the Employee . This id is read or accessed by accessor method getId() and object e */

  cout << "ID: " << e.getId() << endl;

/*displays the salary of the Employee . This sal field is read or accessed by accessor method getSalary() and object e */

  cout << "Salary: " << e.getSalary() << endl;  }

Explanation:

The program is well explained in the comments mentioned with each statement of the program.

The program has a class Employee which has private data members id, name and sal, a simple default constructor Employee(), mutatator methods setName, setId and setSalary to set the fields, acccessor method getName, getId and getSalary to get the fields values.

A function display( ) is used to display the Employee data i.e. name id and salary of Employee.

main() has an object emp of Employee class in order to use data fields and access functions defined in Employee class.

The output of the program is:

Name: Abc Xyz                                                                                                      

ID: 1234                                                                                                                  

Salary: 1000

The program and its output are attached.

5 0
3 years ago
What IP address is used as a loopback address and is not a valid IP address that can be assigned to a network
devlian [24]

Answer:

127.0.0.1

Network 127.0. 0.0 is reserved for IP traffic local to your host. Usually, address 127.0. 0.1 will be assigned to a special interface on your host, the loopback interface, which acts like a closed circuit.

Hope this can help you!

4 0
3 years ago
1. Readability, navigation, consistency, layout and typography are all factors which
miv72 [106K]

Answer:

1) Readability is the ease with which a reader can understand a written text. Readability is more than simply legibility—which is a measure of how easily a reader can distinguish individual letters or characters from each other.

2) Navigation is a field of study that focuses on the process of monitoring and controlling the movement of a craft or vehicle from one place to another. The field of navigation includes four general categories: land navigation, marine navigation, aeronautic navigation, and space navigation. It is also the term of art used for the specialized knowledge used by navigators to perform navigation tasks.

3) In classical deductive logic, a consistent theory is one that does not entail a contradiction. The lack of contradiction can be defined in either semantic or syntactic terms. The semantic definition states that a theory is consistent if it has a model, i.e., there exists an interpretation under which all formulas in the theory are true. This is the sense used in traditional Aristotelian logic, although in contemporary mathematical logic the term satisfiable is used instead.

4) The way in which the parts of something are arranged or laid out.

5) Typography is the art and technique of arranging type to make written language legible, readable and appealing when displayed. The arrangement of type involves selecting typefaces, point sizes, line lengths, line-spacing (leading), and letter-spacing (tracking), and adjusting the space between pairs of letters (kerning ).

Explanation:

Hope it helps :)

3 0
3 years ago
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