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melomori [17]
2 years ago
12

David would like to send a letter to more than one hundred people. He would like the letter to have names and addresses inserted

in the text. David should create a _____.
graph

data entry form

report

form letter

​
Computers and Technology
2 answers:
kobusy [5.1K]2 years ago
5 0
David would like to send a letter to more than one hundred people he would like the letter to have names and addresses inserted in the text David should create a report
Angelina_Jolie [31]2 years ago
3 0

Answer:

David should create a report

Explanation:

A report is a formal document that is used by organizations and companies and even individuals to present pieces of scattered information in an organized way, and this type of presentation of information is done for a specific audience and for a specific purpose.

A letter contains specific information and to include names and addresses to it, in an organized way so that the information in the letter would not be altered it is advisable to present it in a report format to accommodate the names and addresses of the audience you are sending the information to. reports are also written in clear and simple language for the understanding of the audience.

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The act of getting information out of memory storage
IRISSAK [1]

Answer:

'retrieval'

Explanation:

8 0
2 years ago
The game begins with the player having 20 POINTS
kompoz [17]

Answer:

Following are the code to this question:

import random#import package for using random method  

def rolling_dice(): #defining method rolling_dice that uses a random number to calculate and add value in dice1 and dice2 variable

   dice1 = random.randint(1,6)

   dice2 = random.randint(1,6)

   return dice1 + dice2

def rolling(): # defining method rolling

   n_roll = 0  # defining num variable that initial value that is 0.

   p = 20 # defining variable p for looping, that points in between 1 and 59

   while p > 0 and p < 60: # defining loop that counts value dice value two times  

       d = rolling_dice()#defining d variable that hold method value

       n_roll+= 1 #defining n_roll that increment n_roll value by 1

       if d == 7 or d == 11:# defining if block that uses the d variable that checks either 7 or 11, player won d in p variable

           p+= d   # use p variable that adds d variable

       elif d == 2 or d == 3 or d == 12:#defining elif block to that checks d variable by using or operator  

           p-= d#defining d variable that decreases d variable variable

       else: # defining else block

           p1 = d # using p1 variable that store d value  

           while True:# defining loop that calculates values

               d = rolling_dice()#defining d variable that holds method values

               n_roll += 1 #increment the n_roll value by 1

               if d == 7:#defining if block that checks d value equal to 7

                   p -= p1#subtract the value of p1 in p variable  

                   break # exit loop

               elif d == p:#defining elif block to check d value is equal to p

                   p += p1#adds the value of p1 in p variable  

                   break#using break keyword

   if p<= 0:#defining if block that checks p-value is less then equal to 0  

       print('Player lost')#using print method

   elif p>= 60:#defining else block that checks p-value is greater than equal to 60

       print('Player won')#using print method to print the value

   print('number of dice rolls:', n_roll)#use print method to print n_rolls value

rolling()

Output:

Player lost

number of dice rolls: 38

Explanation:

In the above-given python code, a method "rolling_dice" is declared, inside the method two-variable "dice1 and dice2" is declared, that uses the random method to calculate the value in both variable and use the return keyword to add both values.

  • In the next step, another method the "rolling"  is declared, inside the method "n_roll and p" is declared that assigns the values and use the two while loop, inside the loop if block is defined that calculates the values.
  • In the next step, a condition block is used that stores value in the p variable and use the print method to print the "n_roll" value.  
8 0
3 years ago
Calls to the tostring( ) method emphasize the use of ____.
DaniilM [7]
<span>Polymorphic message
   
Methods in different classes with a similar function are given the same name. - Makes classes easier to use because programmers need to remember fewer method names. - Employed as much as possible. - Polymorphic message ex. is the toString method.</span>
5 0
2 years ago
Since the actions in a textual storyboard are often very close to actual program code, the statements in a textual storyboard ar
Kaylis [27]

Answer: Pseudo code

Explanation:Pseudo code is a false code that is written in the textual story board to make the fictional plot of the story more understandable in the layman terms for everyone.This is done to increase the readability of the code , which cannot be understood easily by the actual code.

It is implemented on the algorithms of a program in computer field so that the complex coding statements can be understood by the programmer.

7 0
3 years ago
Apart from confidential information, what other information does NDA help to outline ?
Vikki [24]

There isn't enough info for me to answer this with complete confidence XD.

6 0
3 years ago
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