Answer:
a

b
![x(t) = x_o e^{\frac{-\alpha y_o }{\beta }[e^{-\beta t} - 1] }](https://tex.z-dn.net/?f=x%28t%29%20%3D%20%20x_o%20e%5E%7B%5Cfrac%7B-%5Calpha%20y_o%20%7D%7B%5Cbeta%20%7D%5Be%5E%7B-%5Cbeta%20t%7D%20-%201%5D%20%7D)
c

Step-by-step explanation:
From the question we are told that

Now integrating both sides

Now taking the exponent of both sides

=> 
Let 
So

Now from the question we are told that

Hence

=> 
So

From the question we are told that

substituting for y

=> 
Now integrating both sides

Now taking the exponent of both sides

=> 
Let 
=> 
Now from the question we are told that

So

=> 
divide both side by 
=> 
So

=> 
=> ![x(t) = x_o e^{\frac{\alpha y_o }{\beta }[e^{-\beta t} - 1] }](https://tex.z-dn.net/?f=x%28t%29%20%3D%20%20x_o%20e%5E%7B%5Cfrac%7B%5Calpha%20y_o%20%7D%7B%5Cbeta%20%7D%5Be%5E%7B-%5Cbeta%20t%7D%20-%201%5D%20%7D)
Generally as t tends to infinity ,
tends to zero
so

4 Dimensional<span> shapes can</span><span> cast </span>3 dimensional shadows<span>. ... M</span><span>aybe a </span>shadow<span> is the fourth dimension, its been here all the time.</span>
Answer:
It seems that your options aren't correct as the right answer is -5.3333... (recurring)
Step-by-step explanation:
1) 2x + 4 = 20 + 5x (subtract by the smallest unknown)
-2x -2x
2) 4 = 20 + 3x
-20 -20 (now subtract each side by 20 as we want to leave the unknown on one side and another number on the other side.
3) -16 = 3x (Divide each side by 3)
÷3 = ÷3
4) -5.33333... = x
<h3>Now we have found x but if you're unsure you can substitute to see if your answer is correct.</h3><h3>2 x -5.3333 + 4 = -6.6666</h3><h3>20 + 5 x -5.3333= -6.6665</h3><h3>Our answer is correct! (When answers are rounded, it is equal to the same thing).</h3>
They are equal.
2/6 = 1/3
1 * 2 = 2
-------
3 * 2 = 6
do you see it?