A) The attachment shows the equation of the best-fit line. It is approximately
.. test average = 89.7 -2.93*(hours playing games)
b) The slope indicates the expected drop in test score for each hour spent playing games
c) The y-intercept is the expected test score if no hours are spent playing games.
d) The correlation coefficient is -0.92, a significant negative correlation. One might expect that hours spent playing games indicates a lack of interest in school subjects or studying, hence a likelihood that test scores will be lower.
e) The equation predicts a test score of about 75 for someone who spends 5 hours a week playing video games.
Answer:
x = 4
Step-by-step explanation:
Simplifying
3x + 15 = 6x + 3
Reorder the terms:
15 + 3x = 6x + 3
Reorder the terms:
15 + 3x = 3 + 6x
Solving
15 + 3x = 3 + 6x
Solving for variable 'x'.
Move all terms containing x to the left, all other terms to the right.
Add '-6x' to each side of the equation.
15 + 3x + -6x = 3 + 6x + -6x
Combine like terms: 3x + -6x = -3x
15 + -3x = 3 + 6x + -6x
Combine like terms: 6x + -6x = 0
15 + -3x = 3 + 0
15 + -3x = 3
Add '-15' to each side of the equation.
15 + -15 + -3x = 3 + -15
Combine like terms: 15 + -15 = 0
0 + -3x = 3 + -15
-3x = 3 + -15
Combine like terms: 3 + -15 = -12
-3x = -12
Divide each side by '-3'.
x = 4
Simplifying
x = 4
Answer:
X= 78
Step-by-step explanation:
180-115=65 that's one of the angles
and the other one is 360-323=37
and add the two angles together = 102
then finally 180-102=78 and that's it
Hopes this helps
Answer: w < 9 yes
Please mark as brainlist
I have checked this alot of times and I can never seen the pic....