Since z is proportion to the x
z = a x
190 = a 10
a = 19
when x = 13
z = a x
z = 19 * 13
z = 247
Answer:
The arcs are drawn to find a point on the bisecting ray. If the arcs are the same width, it makes sure that they are equidistant from the points on the rays of the angle. This causes the point to be on the bisecting ray.
Step-by-step explanation:
Bisection of an angle implies dividing the angle into two equal parts. The ray that divides the angle is called a bisector.
The hunter should use the same radius or width to draw the two arcs, using points P and Q as the center interchangeably, so that they would intersect at an equidistant point to P and Q. The point of intersection lies on the bisecting ray of the angle.
I can’t see can you put it closer
Answer:

Step-by-step explanation:
We are given:

![interval = [a,b] = [0,2]](https://tex.z-dn.net/?f=interval%20%3D%20%5Ba%2Cb%5D%20%3D%20%5B0%2C2%5D)
Since
⇒ 
Riemann sum is area under the function given. And it is asked to find Riemann sum for the left endpoint.

Note:
If it will be asked to find right endpoint too,

The average of left and right endpoint Riemann sums will give approximate result of the area under
and it can be compared with the result of integral of the same function in the interval given.
So, 

Result are close but not same, since one is approximate and one is exact; however, by increasing sample rates (subintervals), closer result to the exact value can be found.