=(1/2) * 2 * 3.2 + (1/2) *2 * 3.2 + (1/2) * 2 * 4 + (1/2) * 2 * 4
= 2 * 3.2 + 2 * 4
= 2 * (3.2 + 4)
= 2 * 7.2
= 14.4 sq feet
2 * 14.4 = 28.8 sq feet
Step-by-step explanation:
1. solution,
length of rectangle A(l)=3.1units
breadth of rectangle A(b)=1units
now,
area of rectangle A=l×b
=3.1units×1units
=3.1 sq units
2.solution,
length of rectangle B(l)=3.1units
breadth of rectangle B (b)=0.4units
now,
area of rectangleB=l×b
=3.1units×0.4units
=1.24 sq units
3.solution,
length=3.1units
breadth=1.4units
area =lxb
=3.1units x 1.4units
=4.34units
Answer:
-
Step-by-step explanation:
Answer:
- hexahedron: triangle or quadrilateral or pentagon
- icosahedron: quadrilateral or pentagon
Step-by-step explanation:
<u>Hexahedron</u>
A hexahedron has 6 faces. A <em>regular</em> hexahedron is a cube. 3 square faces meet at each vertex.
If the hexahedron is not regular, depending on how those faces are arranged, a slice near a vertex may intersect 3, 4, or 5 faces. The first attachment shows 3- and 4-edges meeting at a vertex. If those two vertices were merged, then there would be 5 edges meeting at the vertex of the resulting pentagonal pyramid.
A slice near a vertex may create a triangle, quadrilateral, or pentagon.
<u>Icosahedron</u>
An icosahedron has 20 faces. The faces of a <em>regular</em> icosahedron are all equilateral triangles. 5 triangles meet at each vertex.
If the icosahedron is not regular, depending on how the faces are arranged, a slice near the vertex may intersect from 3 to 19 faces.
A slice near a vertex may create a polygon of 3 to 19 sides..