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umka2103 [35]
3 years ago
9

In contouring, it is necessary to measure position and not velocity for feedback.

Engineering
1 answer:
EastWind [94]3 years ago
8 0

Answer:

(1). False, (2). True, (3). False, (4). False, (5). True.

Explanation:

The term ''contouring'' in this question does not have to do with makeup but it has to deal with the measurement of all surfaces in planes. It is a measurement in which the rough and the contours are being measured. So, let us check each questions again.

(1). In contouring, it is necessary to measure position and not velocity for feedback.

ANSWER : b =>False. IT IS NECESSARY TO MEASURE BOTH FOR FEEDBACK.

(2). In contouring during 2-axis NC machining, the two axes are moved at the same speed to achieve the desired contour.

ANSWER: a=> True.

(3). Job shop is another term for process layout.

ANSWER: b => False

JOB SHOP IS A FLEXIBLE PROCESS THAT IS BEING USED during manufacturing process and are meant for job Production. PROCESS LAYOUT is used in increasing Efficiency.

(4). Airplanes are normally produced using group technology or cellular layout.

ANSWER: b => False.

(5). In manufacturing, value-creating time is greater than takt time.

ANSWER: a => True.

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A cylindrical 1045 steel bar is subjected to repeated compression-tension stress cycling along its axis. If the load amplitude i
Gre4nikov [31]

Answer:

13.4 mm

Explanation:

Given data :

Load amplitude ( F )  = 22,000 N

factor of safety ( N )= 2.0

Take ( Fatigue limit stress amplitude for this alloy ) б = 310 MPa

<u>calculate the minimum allowable bar diameter to ensure that fatigue failure will not occur</u>

minimum allowable bar diameter = 13.4 * 10^-3 m ≈ 13.4 mm

<em>attached below is a detailed solution</em>

3 0
2 years ago
A 12-ft circular steel rod with a diameter of 1.5-in is in tension due to a pulling force of 70-lb. Calculate the stress in the
padilas [110]

Answer:

The stress in the rod is 39.11 psi.

Explanation:

The stress due to a pulling force is obtained dividing the pulling force by the the area of the cross section of the rod. The respective area for a cylinder is:

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Replacing the diameter the area results:

A= 17.76 in^2

Therefore the the stress results:

σ = 70/17.76 lb/in^2 = 39.11 lb/in^2= 39.11 psi

5 0
3 years ago
computer language C++ (Connect 4 game)( this is all the info that was givin no input or solution) I used the most recent version
Mariana [72]

Answer:

C++ code explained below

Explanation:

#include "hw6.h"

//---------------------------------------------------

// Constructor function

//---------------------------------------------------

Connect4::Connect4()

{

ClearBoard();

}

//---------------------------------------------------

// Destructor function

//---------------------------------------------------

Connect4::~Connect4()

{

// Intentionally empty

}

//---------------------------------------------------

// Clear the Connect4 board

//---------------------------------------------------

void Connect4::ClearBoard()

{

// Initialize Connect4 board

for (int c = 0; c < COLS; c++)

for (int r = 0; r < ROWS; r++)

board[r][c] = ' ';

// Initialize column counters

for (int c = 0; c < COLS; c++)

count[c] = 0;

}

//---------------------------------------------------

// Add player's piece to specified column in board

//---------------------------------------------------

bool Connect4::MakeMove(int col, char player)

{

// Error checking

if ((col < 0) || (col >= COLS) || (count[col] >= ROWS))

return false;

// Make move

int row = count[col];

board[row][col] = player;

count[col]++;

return true;

}

//---------------------------------------------------

// Check to see if player has won the game

//---------------------------------------------------

bool Connect4::CheckWin(char player)

{

// Loop over all starting positions

for (int c = 0; c < COLS; c++)

for (int r = 0; r < ROWS; r++)

if (board[r][c] == player)

{

// Check row

int count = 0;

for (int d = 0; d < WIN; d++)

if ((r+d < ROWS) &&

(board[r+d][c] == player)) count++;

if (count == WIN) return true;

 

// Check column

count = 0;

for (int d = 0; d < WIN; d++)

if ((c+d < COLS) &&

(board[r][c+d] == player)) count++;

if (count == WIN) return true;

 

// Check first diagonal

count = 0;

for (int d = 0; d < WIN; d++)

if ((r+d < ROWS) && (c+d < COLS) &&

(board[r+d][c+d] == player)) count++;

if (count == WIN) return true;

 

// Check second diagonal

count = 0;

for (int d = 0; d < WIN; d++)

if ((r-d >= 0) && (c+d < COLS) &&

(board[r-d][c+d] == player)) count++;

if (count == WIN) return true;

}

return false;

}

//---------------------------------------------------

// Print the Connect4 board

//---------------------------------------------------

void Connect4::PrintBoard()

{

// Print the Connect4 board

for (int r = ROWS-1; r >= 0; r--)

{

// Draw dashed line

cout << "+";

for (int c = 0; c < COLS; c++)

cout << "---+";

cout << "\n";

// Draw board contents

cout << "| ";

for (int c = 0; c < COLS; c++)

cout << board[r][c] << " | ";

cout << "\n";

}

// Draw dashed line

cout << "+";

for (int c = 0; c < COLS; c++)

cout << "---+";

cout << "\n";

// Draw column numbers

cout << " ";

for (int c = 0; c < COLS; c++)

cout << c << " ";

cout << "\n\n";

}

//---------------------------------------------------

// Main program to play Connect4 game

//---------------------------------------------------

int main()

{

  int choice;

  int counter = 0;

  srand (time(NULL));

  Connect4 board;

  cout << "Welcome to Connect 4!" << endl << "Your Pieces will be labeled 'H' for human. While the computer's will be labeled 'C'" << endl;

  board.PrintBoard();

  cout << "Where would you like to make your first move? (0-6)";

  cin >> choice;

  while (board.MakeMove(choice,'H') == false){

  cin >> choice;

  }

  counter++;

  while (board.CheckWin('C') == false && board.CheckWin('H') == false && counter != 21){

  while (board.MakeMove(rand() % 7, 'C') == false){}

  board.PrintBoard();

  cout << "Where would you like to make your next move?" << endl;

  cin >> choice;

  board.MakeMove(choice,'H');

  while (board.MakeMove(choice,'H') == false){

  cin >> choice;

  }

  counter++;

  }

 

  if (board.CheckWin('C')){

  cout << "Computer Wins!" << endl;}

  else if (counter == 21){cout << "Tie Game!" << endl;}

  else {cout << "Human Wins!" << endl;}

  board.PrintBoard();

}

4 0
3 years ago
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Svet_ta [14]

Answer:

\small{\boxed{\tt{\colorbox{green}{✓Verified\:answer}}}}\:

Just draw a line from point D join to point E

The triangle formed DME will be congruent to AMC

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Gennadij [26K]

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