You can drag in the first empty box ∡3 and get ∡2≅∡3.
In the second box you can drag '' definition of angle bisector ''.
In the third empy box you can drag ∡1 and get ∡1≅∡3.
At last empy box you can drag ''transitive property of congruence''
Good luck!!!
A sign has 64 rows<span> of </span>lights<span> with </span>128 lights<span> in </span>each row<span>. How </span>many lights<span> are on - 685853. ... on the </span>sign<span>? </span>Choose exactly two answers<span> that are </span>correct<span>. A. </span>multiplication B<span>. </span>division C<span>. </span>2 D<span>. </span>8,192<span>. 1 ... </span>128 light each<span>. (or </span>128 rows<span> with </span>64 light each<span>) so per </span>each row<span> there are </span>128<span> so </span>64<span>* </span>128<span>give the total </span>answer.<span>A </span>sign has 64 rows<span> of </span>lights<span> with </span>128 lights<span> in </span>each row<span>. How </span>many lights<span> are on - 685853. ... on the </span>sign<span>? </span>Choose exactly two answers<span> that are </span>correct<span>. A. </span>multiplication B<span>. </span>division C<span>. </span>2 D<span>. </span>8,192<span>. 1 ... </span>128 light each<span>. (or </span>128 rows<span> with </span>64 light each<span>) so per </span>each row<span> there are </span>128<span> so </span>64<span>* </span>128<span>give the total </span>answer<span>.</span>
Answer:
A' (2, -1)
Explanation:
The object's point A has a coordinate of (-2, 4).
The translation rule states that you:
- Add the x coordinate by 4 (x + 4)
- Subtract the y coordinate by 5 (y - 5)
Substitute the rule to point A's coordinate (x = -2 and y = 4).
(-2 + 4 , 4 - 5) = (2, -1)
Notice that the image's point A has moved four steps to the right and down by five steps from the original object.
Answer:
x = 4
Step-by-step explanation:
We assume your equation is intended to be ...
2^(2x+7) = 2^15
Equating exponents gives ...
2x +7 = 15
2x = 8 . . . . . . subtract 7
x = 4 . . . . . . . divide by 2
The value of x is 4.