Answer: Use a random number generator ranging from 1 to 10 and assign 1 through 4 as the prize and 5 through 10 as no prize.
Step-by-step explanation:
I just did the i-ready lesson, here you go mate! ^-^
Answer:
Formula: (x, -y), when reflecting over the x-axis you keep the x-value the same, but change the sign of the y-value. For example: You have the original coordinates (3, 5), and if you reflect it over the x-axis it’ll be (3, -5).
Step-by-step explanation:



I believe #7 is D) 5.5 x W