The answer is D.
The first one says you add -4 each time in the sequence.
The second says you add -2 each time in the sequence.
The third says you multiply by -2 each time in the sequence.
The fourth says you multiply by -4 each time in the sequence.
-2*-4=8
8*-4=-32
Answer:
-2 or 2.
Step-by-step explanation:
We have been given an equation
, which represents the total number of points that can be earned or lost during one turn of a game.
Since absolute value of a number is the distance between the number and the origin. Absolute value of a number determines how far a number is from zero (origin) on the number line.
Using definition of absolute value function we will get,

Therefore, -2 or 2 describes the number of points that can be earned or lost during one turn.
Answer:
A .cos(x)<1
Step-by-step explanation:
According to the first inequality
cos(x)<1
x < arccos 1
x<0
This therefore does not have a solution within the range 0 ≤ x ≤ 2pi
x cannot be leas than 0. According to the range not value, 0≤x which is equivalent to x≥0. Thus means otvis either x = 0 or x> 0.
For the second option
.cos(x/2)<1
x/2< arccos1
x/2<0
x<0
This inequality also has solution within the range 0 ≤ x ≤ 2pi since 0 falls within the range of values.
For the inequality csc(x)<1
1/sin(x) < 1
1< sin(x)
sinx>1
x>arcsin1
x>90°
x>π/2
This inequality also has solution within the range 0 ≤ x ≤ 2pi since π/2 falls within the range of values
For the inequality csc(x/2)<1
1/sin(x/2) < 1
1< sin(x/2)
sin(x/2)> 1
x/2 > arcsin1
X/2 > 90°
x>180°
x>π
This value of x also has a solution within the range.
Therefore option A is the only inequality that does not have a solution with the range.
6x6x10=360 you have to multiply all sides