Answer:
The population of 75 hours from now would be 40,000.
Step-by-step explanation:
The reason for this is because your initial number is 10,000 and when 25 hours pass by, your population would be 20,000. Another 25 hours pass by, and then your population would be 40,000. If you multiply 25 by 3, you will notice 75 hours have just passed, so your answer would be 40,000.
Answer:
If we are to make x small rugs, each of which takes 2 hours to dye, then the total time taken to dye the small rugs is 2x. Similarly for the y large rugs which each take 3 hours to dye, the total time for dyeing the large rugs is 3y. Therefore the total for all sizes of rugs is 2x + 3y. Finally, we have a maximum of 60 available hours for the dyeing, so the total time cannot exceed 60, and the final inequality is
2x + 3y < 60
Step-by-step explanation:
Using the normal distribution, it is found that there is a 0.0436 = 4.36% probability that a randomly selected caterpillar will have a length longer than (greater than) 4.0 centimeters.
<h3>Normal Probability Distribution</h3>
The z-score of a measure X of a normally distributed variable with mean
and standard deviation
is given by:

- The z-score measures how many standard deviations the measure is above or below the mean.
- Looking at the z-score table, the p-value associated with this z-score is found, which is the percentile of X.
In this problem, the mean and the standard deviation are given, respectively, by:
.
The probability that a randomly selected caterpillar will have a length longer than (greater than) 4.0 centimeters is <u>one subtracted by the p-value of Z when X = 4</u>, hence:


Z = 1.71
Z = 1.71 has a p-value of 0.9564.
1 - 0.9564 = 0.0436.
0.0436 = 4.36% probability that a randomly selected caterpillar will have a length longer than (greater than) 4.0 centimeters.
More can be learned about the normal distribution at brainly.com/question/24663213
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Answer:
Step-by-step explanation:
The absolute change in game length is ...
(180 min) -(150 min) = 30 min . . . . change in game length
__
The relative change is expressed as a fraction of the original game length:
(30 min)/(150 min) × 100% = 20% . . . . relative change in game length