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Papessa [141]
4 years ago
14

What is the volume of the cube below?

Mathematics
2 answers:
Doss [256]4 years ago
7 0

Answer:

D. x^3

Step-by-step explanation:

1. Volume of cube = width*length*height

2. width, length, and height of a cube are all the same. In this case, it's x.

3. multiply x * x * x to get x^3

dolphi86 [110]4 years ago
3 0

Answer:

D

Step-by-step explanation:

The equation for volume of a cube is l*w*h.

If we plug in l and w and h equaling x, we get:

x*x*x. When you multiply a number by itself, you get that number to the power of however many times it is multiplied. Therefore, x*x*x = x^3

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3 years ago
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Marina86 [1]

Answer:

x = 83°

Step-by-step explanation:

41, 56 and the missing angle = 180° ( form a straight angle )

missing angle = 180° - (41 + 56)° = 180° - 97° = 83°

The angle x and the missing angle are vertically opposite and congruent

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8 0
4 years ago
three people have 1/2 of a pizza to share equally. what fraction of a whole pizza will each person get
Anna35 [415]

Answer:

⅙

Step-by-step explanation:

½÷3=½×⅓=⅙

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3 years ago
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Please help me answer question B!
skelet666 [1.2K]

Answer:

  • The program counter holds the memory address of the next instruction to be fetched from memory
  • The memory address register holds the address of memory from which data or instructions are to be fetched
  • The memory data register holds a copy of the memory contents transferred to or from the memory at the address in the memory address register
  • The accumulator holds the result of any logic or arithmetic operation

Step-by-step explanation:

The specific contents of any of these registers at any point in time <em>depends on the architecture of the computer</em>. If we make the assumption that the only interface registers connected to memory are the memory address register (MAR) and the memory data register (MDR), then <em>all memory transfers of any kind</em> will use both of these registers.

For execution of the instructions at addresses 01 through 03, the sequence of operations may go like this.

1. (Somehow) The program counter (PC) is set to 01.

2. The contents of the PC are copied to the MAR.

3. A Memory Read operation is performed, and the contents of memory at address 01 are copied to the MDR. (Contents are the LDA #11 instruction.)

4. The MDR contents are decoded (possibly after being transferred to an instruction register), and the value 11 is placed in the Accumulator.

5. The PC is incremented to 02.

6. The contents of the PC are copied to the MAR.

7. A Memory Read operation is performed, and the contents of memory at address 02 are copied to the MDR. (Contents are the SUB 05 instruction.)

8. The MDR contents are decoded and the value 05 is placed in the MAR.

9. A Memory Read operation is performed and the contents of memory at address 05 are copied to the MDR. (Contents are the value 3.)

10. The Accumulator contents are replaced by the difference of the previous contents (11) and the value in the MDR (3). The accumulator now holds the value 11 -3 = 8.

11. The PC is incremented to 03.

12. The contents of the PC are copied to the MAR.

13. A Memory Read operation is performed, and the contents of memory at address 03 are copied to the MDR. (Contents are the STO 06 instruction.)

14. The MDR contents are decoded and the value 06 is placed in the MAR.

15. The Accumulator value is placed in the MDR, and a Memory Write operation is performed. Memory address 06 now holds the value 8.

16. The PC is incremented to 04.

17. Instruction fetch and decoding continues. This program will go "off into the weeds", since there is no Halt instruction. Results are unpredictable.

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Note that decoding an instruction may result in several different data transfers and/or memory and/or arithmetic operations. All of this is usually completed before the next instruction is fetched.

In modern computers, memory contents may be fetched on the speculation that they will be used. Adjustments need to be made if the program makes a jump or if executing an instruction alters the data that was prefetched.

4 0
3 years ago
Andrea receives a $40 gift card to use at a town pool. It costs her $8 per visit to swim. A
ycow [4]

Answer:

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∴ n = v/8 = 40/8 = 5

Step-by-step explanation:

The general function for relating the value of the gift card, v, in terms if the number of visits, n. ⇒⇒⇒   v = 8n

4 0
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