Answer:
X
Step-by-step explanation:
because its the varible term
Find the GCD between 4x and -16. It is 4.
Then divide 4x and -16 by 4
Final answer: 4(x-4)
Depends on where you are and if everyone is a fan
assuming your at the back and everyone is a fan its 50/2 puts you as bought a ticket so it's (50/2)-1=24
HI is 9 because all angles congruent.
Angle k is 110 degrees because the two sides are equal, their angles are equal. So you have 35+35=70. Angles of triangle add to 180, so subtract 70 from 180 to get 110.
We'll put y in function of x:
![y^2=4-x\\\\ y=\pm\sqrt{4-x}](https://tex.z-dn.net/?f=%20y%5E2%3D4-x%5C%5C%5C%5C%20y%3D%5Cpm%5Csqrt%7B4-x%7D)
Look the graph of the function in the attached figure. The areas above and below the x-axis are equal. So, we can represent the area bounded by the graph as:
![A=2\displaystyle\int \sqrt{4-x}\,dx}](https://tex.z-dn.net/?f=A%3D2%5Cdisplaystyle%5Cint%20%5Csqrt%7B4-x%7D%5C%2Cdx%7D)
Using that to calculate the area bounded is equal to calculate the double of area above the x-axis.
The line x=z divides the region into two regions of equal area with 0 ≤ x ≤ 2, then:
![A_1=A_2\\\\ 2\displaystyle\int^z_0\sqrt{4-x}\,dx}=2\displaystyle\int^2_z\sqrt{4-x}\,dx}\\\\ \displaystyle\int^z_0\sqrt{4-x}\,dx}=\displaystyle\int^2_z\sqrt{4-x}\,dx}\\\\ \left[-\dfrac{2}{3}(4-x)^{\frac{3}{2}}\right]^z_0=\left[-\dfrac{2}{3}(4-x)^{\frac{3}{2}}\right]^2_z\\\\ \left[(4-x)^{\frac{3}{2}}\right]^z_0=\left[(4-x)^{\frac{3}{2}}\right]^2_z\\\\](https://tex.z-dn.net/?f=%20A_1%3DA_2%5C%5C%5C%5C%202%5Cdisplaystyle%5Cint%5Ez_0%5Csqrt%7B4-x%7D%5C%2Cdx%7D%3D2%5Cdisplaystyle%5Cint%5E2_z%5Csqrt%7B4-x%7D%5C%2Cdx%7D%5C%5C%5C%5C%20%5Cdisplaystyle%5Cint%5Ez_0%5Csqrt%7B4-x%7D%5C%2Cdx%7D%3D%5Cdisplaystyle%5Cint%5E2_z%5Csqrt%7B4-x%7D%5C%2Cdx%7D%5C%5C%5C%5C%20%5Cleft%5B-%5Cdfrac%7B2%7D%7B3%7D%284-x%29%5E%7B%5Cfrac%7B3%7D%7B2%7D%7D%5Cright%5D%5Ez_0%3D%5Cleft%5B-%5Cdfrac%7B2%7D%7B3%7D%284-x%29%5E%7B%5Cfrac%7B3%7D%7B2%7D%7D%5Cright%5D%5E2_z%5C%5C%5C%5C%20%5Cleft%5B%284-x%29%5E%7B%5Cfrac%7B3%7D%7B2%7D%7D%5Cright%5D%5Ez_0%3D%5Cleft%5B%284-x%29%5E%7B%5Cfrac%7B3%7D%7B2%7D%7D%5Cright%5D%5E2_z%5C%5C%5C%5C)