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belka [17]
3 years ago
10

Lots of data can be transferred in short time, when we have,

Computers and Technology
2 answers:
dusya [7]3 years ago
8 0

Answer: B. Higher Bandwidth

Keith_Richards [23]3 years ago
3 0
Thank you lord lord please thank you
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I would use excel for a line graph.
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4 years ago
Professor Gekko has always dreamed of inline skating across North Dakota. He plans to cross the state on highway U.S. 2, which r
geniusboy [140]

The efficient algorithm by which he can determine which water stops he should make; <em>has been determined below and the strategy which is the greedy strategy has been proven to yield an optimal solution.</em>

<em />

To solve this question optimally, we will make use of the greedy solution.

In this method, we will maximize the distance that can be covered from a particular point in such a way that there must be a place where water can be gotten before a run out is experienced.

Now, the first point at which there will be a stop should be located at a point that is farthest from the starting position and is also made to be ≤ m miles from the starting position.

Now, this this situation is one that shows optimal substructure and since our  first stopping point will be made to be at p, it means that we are solving the sub-question with the assumption that our starting point is at p.

When we combine the two stated plans above, we will arrive at an optimal solution for the normal reasons via cut and paste.

B) Now we need to show that the greedy approach earlier used produce a first stopping point which is contained in the optimal solution.

Let O represent any optimal solution whereby the professor stops at positions o₁, o₂, o₃....oₙ.

Let h₁ represent the farthest stopping point that is reachable from the starting point. Then we can replace o₁ by h₂ to generate a modified solution H since o₁ - o₂ < o₂ - h₁.

Finally, we can really make it to the positions in H without having to run out of water and since H has the same number of stops, we can conclude that h₁   is contained in one of optimal solution.

Therefore our strategy which is the greedy strategy has been proven to work.

Read more about algorithms at; brainly.com/question/24793921

8 0
2 years ago
Choose the correctly written sentence.
Lemur [1.5K]

Answer:

i would say the first one

Explanation:

7 0
3 years ago
Read 2 more answers
Subjective information is sometimes helpful in decision making. <br> a. True b. False
pshichka [43]

Answer:

a-true

Explanation:

you find that you not certain about what you want so I suggest you find information on that certain subject

3 0
3 years ago
Read 2 more answers
What different factors would you consider when deciding whether to implement a catch-up mechanic in a single-player game vs. a m
LuckyWell [14K]

Answer:

2.As the name defines that over-the-shoulder perspective, this is the camera position where the viewer can see the front view of the game, like this position is from the back or from the shoulder’s so the player can easily judge the game and play the game easily. So this position is very popular in the games. Furthermore, if we talk about this position according to the first person, this is the same like you are watching from the player’s eye and this makes the game more attention seeker for the player and also those who are watching the game. Likewise, the second person is not much important in the game because this is not controlled by the player but the second person is focused on the player’s action, so the camera position is much less important for the second person. Similarly, the third person is more important than the second person. The third person usually practical consideration like this makes the situation clearer and easier for the player and draws a very clear picture to everyone.

3.When you are talking about the games and building a very interactive game, then this is very important that the game should have some logic and goals. Without a goal and illogic games not lasts a good thought. Catch up mechanics specifically use to define some kind of rewards and goals in the game that will be helpful for the player. Similarly, the single-player games are more interactive as compared to the multi-player because multi-player involve many other people who will be not accepted easily. I catch up mechanics involved in the single-player then this does not mean that you are giving a chance again to win instead to end the game quickly. While using the AI in games for both types, this will give a much higher interactive level and entertaining level. Not every player can take the difficulty level that can be offered after the AI, but after combining the AI with the catch-up mechanics, the game level becomes higher with every perspective.

:)

4 0
3 years ago
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