Since VX is the bisector of angle V and < VXU is a right angle then UX is congruent to XW and triangle VUW is isosceles with VU = VW.
3z - 4 = x + 6
2z = 10
z = 5
so UW = 3(5) - 4 + 5 + 6 = 22
and VW = 5(5) - 1 = 24
VU = VW = 24
perimeter = 2(24) + 22 = 70
Answer:
t = 3; It takes the ball 3 seconds to reach the maximum height and 6 seconds to fall back to the ground.
Step-by-step explanation:
To find the axis of symmetry, we need to find the vertex by turning this equation into vertex form (this is y = a(x - c)² + d where (c, d) is the vertex). To do this, we can use the "completing the square" strategy.
h(t) = -16t² + 96t
= -16(t² - 6t)
= -16(t² - 6t + 9) - (-16) * 9
= -16(t - 3)² + 144
Therefore, we know that the vertex is (3, 144) so the axis of symmetry is t = 3. Since the coefficient of the squared term, -16, is negative, it means that the vertex is the maximum. We know that it takes the golf ball 3 seconds to reach the maximum height (since the t value of the vertex is 3) and because the vertex is on the axis of symmetry, it would take 3 more seconds for the ball to fall to the ground, therefore it takes 3 + 3 = 6 seconds to fall to the ground. The final answer is "t = 3; It takes the ball 3 seconds to reach the maximum height and 6 seconds to fall back to the ground.".
Answer:
11 /13 = t
Step-by-step explanation:
5/13 = t -6/13
Add 6/13 to each side
5/13 + 6/13 = t -6/13+ 6/13
11 /13 = t
(2+2):2x4:16-10x2:2x3=x
4:2x4+16-10x1x3=x
8+16-30=x
-6=x
x=-6
This signing : signifícate division
I help the my answer can help you
The first decimal point is tenth. 4.88
when rounding, we just look at the number right after the number you want to round to. it's 8 right? since 8 is closer to 10 than 0,
we round it to 4.9
(4.8 + 0.10)