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erastovalidia [21]
3 years ago
9

Yeah help me please......................

Computers and Technology
1 answer:
OlgaM077 [116]3 years ago
5 0
Sorry if I’m wrong, but I believe it would be the title so A dry white season
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Java can be procedural or object-oriented when it comes to programming. What is the difference between procedural and OOP?​
Helen [10]

Answer:

Procedural Programming => Functions

Object-Oriented Programming => Classes

Explanation:

Procedural programming is essentially what it sounds like – it's a series of procedures that the computer executes out. A procedure is essentially a function built of different steps that you the coder have grouped as such.

Object-Oriented Programming is all about objects. Objects contain data in the form of attributes, and functions in the form of methods. The most popular Object-Oriented Programming languages are class based, meaning that each object is an instance of a class (the class being a template).

Hope that helps! And you can always research more online!

7 0
3 years ago
Specialized high-capacity second storage devices designed to meet organizational demands
zzz [600]

Answer:

CD devices

Explanation:

5 0
3 years ago
Read 2 more answers
Write the SQL statements that define the relational schema (tables)for this database. Assume that person_id, play_id, birth_year
Sunny_sXe [5.5K]

Answer:

  • SQL statement that defines table for Actor

CREATE TABLE Actor(

person_id integer primary key,

name varchar2(40) not null,

birth_year integer check ((birth_year) <= 2019)

);

  • SQL statement that defines table for Play

CREATE TABLE Play(

play_id integer primary key,

title varchar2(60) not null,

author varchar2(60) not null,

year_written integer check ((year_written) <= 2019)

);

  • SQL statement that defines table for Role

CREATE TABLE Role (

person_id integer,

character_name varchar2(60) not null,

play_id integer,

constraint fk_person foreign key (person_id) references actor(person_id),

constraint fk_play foreign key (play_id) references play(play_id),

primary key (person_id, character_name, play_id)

);

Explanation:

Other information that were not added to the question are as below:

The following database contains information about three tables i.e. actors, plays, and roles they performed.

Actor (person_id, name, birth_year)

Play (play_id, title, author, year_written)

Role (person_id, character_name, play_id)

Where: Actor is a table of actors, their names, and the year they were born. Each actor has a unique person_id, which is a key.

Play is a table of plays, giving the title, author, and year written for each play. Each play has a unique play_id, which is a key.

Role records which actors have performed which roles (characters) in which plays.

Attributes person_id and play_id are foreign keys to Actor and Play respectively.

All three attributes make up the key since it is possible for a single actor to play more than one character in the same play

Further Explanation:

In SQL, in order to define relational schema (Tables) for a database, we use CREATE TABLE statement to create a new table in a database.  The column parameters specify the names of the columns of the table.  The datatype parameter specifies the type of data the column can hold (varchar, integer, date)

4 0
3 years ago
7.6 lesson practice edhesive
grigory [225]
There is a equal amount I guess free points for me
5 0
2 years ago
Read 2 more answers
8. Explain what the following spredications of a monitor refer to their significance for the user and how
Maslowich

Answer:

A computer monitor is an output device that displays information in pictorial form. A monitor usually comprises the visual display, circuitry, casing, and power supply. The display device in modern monitors is typically a thin film transistor liquid crystal display (TFT-LCD) with LED backlighting having replaced cold-cathode fluorescent lamp (CCFL) backlighting. Previous monitors used a cathode ray tube (CRT). Monitors are connected to the computer via VGA, Digital Visual Interface (DVI), HDMI, DisplayPort, USB-C, low-voltage differential signaling (LVDS) or other proprietary connectors and signals.

Originally, computer monitors were used for data processing while television sets were used for entertainment. From the 1980s onwards, computers (and their monitors) have been used for both data processing and entertainment, while televisions have implemented some computer functionality. The common aspect ratio of televisions, and computer monitors, has changed from 4:3 to 16:10, to 16:9.

Modern computer monitors are easily interchangeable with conventional television sets and vice versa. However, as computer monitors do not necessarily include integrated speakers nor TV tuners (such as Digital television adapters), it may not be possible to use a computer monitor as a TV set without external components.[1]

History

Early electronic computers were fitted with a panel of light bulbs where the state of each particular bulb would indicate the on/off state of a particular register bit inside the computer. This allowed the engineers operating the computer to monitor the internal state of the machine, so this panel of lights came to be known as the 'monitor'. As early monitors were only capable of displaying a very limited amount of information and were very transient, they were rarely considered for program output. Instead, a line printer was the primary output device, while the monitor was limited to keeping track of the program's operation.[2]

Computer monitors were formerly known as visual display units (VDU), but this term had mostly fallen out of use by the 1990s.

Technologies

Further information: Comparison of CRT, LCD, Plasma, and OLED and History of display technology

Multiple technologies have been used for computer monitors. Until the 21st century most used cathode ray tubes but they have largely been superseded by LCD monitors.

Cathode ray tube

Main article: Cathode ray tube

The first computer monitors used cathode ray tubes (CRTs). Prior to the advent of home computers in the late 1970s, it was common for a video display terminal (VDT) using a CRT to be physically integrated with a keyboard and other components of the system in a single large chassis. The display was monochrome and far less sharp and detailed than on a modern flat-panel monitor, necessitating the use of relatively large text and severely limiting the amount of information that could be displayed at one time. High-resolution CRT displays were developed for the specialized military, industrial and scientific applications but they were far too costly for general use.

Some of the earliest home computers (such as the TRS-80 and Commodore PET) were limited to monochrome CRT displays, but color display capability was already a standard feature of the pioneering Apple II, introduced in 1977, and the speciality of the more graphically sophisticated Atari 800, introduced in 1979. Either computer could be connected to the antenna terminals of an ordinary color TV set or used with a purpose-made CRT color monitor for optimum resolution and color quality. Lagging several years behind, in 1981 IBM introduced the Color Graphics Adapter, which could display four colors with a resolution of 320 × 200 pixels, or it could produce 640 × 200 pixels with two colors. In 1984 IBM introduced the Enhanced Graphics Adapter which was capable of producing 16 colors and had a resolution of 640 × 350.[3]

By the end of the 1980s color CRT monitors that could clearly display 1024 × 768 pixels were widely available and increasingly affordable. During the following decade, maximum display resolutions gradually increased and prices continued to fall. CRT technology remained dominant in the PC monitor market into the new millennium partly because it was cheaper to produce and offered to view angles close to 180°.[4] CRTs still offer some image quality advantages[clarification needed] over LCDs but improvements to the latter have made them much less obvious. The dynamic range of early LCD panels was very poor, and although text and other motionless graphics were sharper than on a CRT, an LCD characteristic known as pixel lag caused moving graphics to appear noticeably smeared and blurry.

Explanation:

8 0
2 years ago
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