Answer: C) 5
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x = independent variable, y = dependent variable
Assuming this is a linear function, each increase of x by 2 leads to y going up by 10. So 10/2 = 5 is the unit increase each time x bumps up by 1.
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An alternative is to use the slope formula to get
m = (y2 - y1)/(x2 - x1)
m = (25 - 15)/(4 - 2)
m = 10/2 <--- this expression shows up again
m = 5 <---- leading to the same answer as before
So we see that the slope formula is a more drawn out method to finding the answer.
Answer:

Step-by-step explanation:
This answer is easily found using the Pythagorean Theorem:

where A and B are the legs, and C is the hypotenuse of the triangle.

Answer:
2.62 seconds
Step-by-step explanation:
Let
t ----> the time in seconds
h(t) ----> he height of the ball, in feet
we have

we know that
When the ball hits the ground, the height is equal to zero
so

The formula to solve a quadratic equation of the form
is equal to
in this problem we have

so
substitute in the formula
therefore
The solution is t=2.62 seconds