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frez [133]
2 years ago
5

Chris wants to view a travel blog her friend just created. Which tool will she use?

Computers and Technology
1 answer:
zhannawk [14.2K]2 years ago
5 0

Answer:

Web browser

Explanation:

HTML, text editor and application software are all tools used by developers in coding the format of a blog. Computer languages such as Cascading Style Sheet (CSS), JavaScript, Personal Homepage Pre-processor, and HyperText Markup Language are used in such coding and an ordinary user will not be able to understand such a language.

To view the travel blog when it is ready and in everyday language, a web browser should be used. The blog name is entered and Chris can see all the features of the blog.

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Create a lottery game application. Generate three random numbers (see Appendix D for help in doing so), each between 0 and 9. Al
Pachacha [2.7K]

The question is not complete! Here is the complete question and its answer!

Create a lottery game application. Generate three random numbers (see Appendix D for help in doing so), each between 0 and 9. Allow the user to guess three numbers. Compare each of the user’s guesses to the three random numbers and display a message that includes the user’s guess, the randomly determined three-digit number, and the amount of money the user has won as follows:

no matches: 0

any one matching: 10$  

two matching: 1000$  

three matching: 100000$  

Code with Explanation:

#include <iostream>

using namespace std;

int main()

{

int matches=0;

int guess_1, guess_2, guess_3;

int num_1, num_2, num_3;

// get 3 digits from the user

cout<<"Enter first guess digit 0 to 9"<<endl;

cin>>guess_1;

cout<<"Enter second guess digit 0 to 9"<<endl;

cin>>guess_2;

cout<<"Enter third guess digit 0 to 9"<<endl;

cin>>guess_3;

// every time program runs srand() generates new random numbers and rand()%10 makes sure that number is single digit 0 to 9

srand(time(NULL));

num_1=rand()%10;

cout<<"First lottery digit: "<<num_1<<endl;

num_2=rand()%10;

cout<<"Second lottery digit: "<<num_2<<endl;

num_3=rand()%10;

cout<<"Third lottery digit: "<<num_3<<endl;

// store random generated numbers and guess numbers in arrays to compare them

int num[3]= {num_1,num_2,num_3};

int guess[3]={guess_1,guess_2,guess_3};

// compare the arrays to find out how many are matching

   for(int i=0; i<3; i++)

   {

 for(int j=0; j<3; j++)

 {

  if(num[i]==guess[j])

  {    

   matches = matches + 1;

  }

 }

}

cout << "Total Matches are: " <<matches << endl;

// display reward according to the number of matches

if (matches==0)

cout<<"you won: $0"<<endl;

if (matches==1)

cout<<"you won: $10"<<endl;

if (matches==2)

cout<<"you won: $1000"<<endl;

if (matches==3)

cout<<"you won: $100000"<<endl;

return 0;

}

Output:

Enter first guess digit 0 to 9

7

Enter second guess digit 0 to 9

1

Enter third guess digit 0 to 9

5

First lottery digit: 3

Second lottery digit: 7

Third lottery digit: 2

Total Matches are: 1

You won: $10

Enter first guess digit 0 to 9

7

Enter second guess digit 0 to 9

3

Enter third guess digit 0 to 9

4

First lottery digit: 5

Second lottery digit: 4

Third lottery digit: 7

Total Matches are: 2

You won: $1000

5 0
3 years ago
Consider a class called Rocket that has a private instance variable called Engine. You are writing a "getter" for the Engine. Us
dusya [7]

Answer:

when user wants duplicate copy of the object

Explanation:

Encapsulation are one of the key foundations of object-oriented programming (OOP). It involves the bundling of data or information with the methods and various techniques which operate on that data.

It can be used in hiding the true values or state of a structured data object that is in a class, preventing unauthorized parties' direct access to them.

The circumstances that can be allowed in returning a reference to the existing Engine is when user wants duplicate copy of the object.

4 0
3 years ago
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