The Quadrilateral ABCD with coordinates (3, 1), (4, 4), (7, 5), (6, 2) is a rhombus because its length and width are both square root of 10 units and adjacent sides are not perpendicular. This can be seen by plotting the points you can either plot it or by using programs.
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Answer:
option C is correct answer ..
Step-by-step explanation:
angle A + angle B + angle C = 180° ( by angle sum property of triangle )
3x + 4x-19+ 3x -1 = 180
10x + -20 = 180
10x = 180 +20 = 200
x = 200/10 = 20 °
angle A = 3× 20 = 60 °
angle B = 4× 20 - 1 9 = 61 °
angle C = 3× 20 -1 = 59 °
angle B is greatest so side opposite to it will be greatest in length ....so length of AC is greatest ....
so option C is the correct answer of this question ...
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Answer:
answer questions
Step-by-step explanation:
Answer:
Explanation:
First we find what x is:
x + 1/x = 12
x + 1 = 12x
1 = 12x - x
1 = 11x
1/11 = x
Or x = 1/11
Plug x value in x^3 + 1/x^3
(1/11)^3 + 1/(1/11)^3
= (1^3/11^3)+ 1/(1^3/11^3)
= (1/1331 + 1)/1/1331
= (1/1331 + 1331/1331)/1/1331
= 1332/1331 x 1331/1
= 1332/1
= 1332
Therefore, x^3 + 1/x^3 = 1332
If one game needs two* players, and there are 5 games,
you multiply two by five to get ten players total.