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Alex
3 years ago
7

What is an icon or animation used to represent aparticipant in an internet chat referred to as?

Computers and Technology
1 answer:
Veronika [31]3 years ago
8 0
Emoji is an icon or animation used to represent a participant in an internet chat.
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A network administrator has been given a network of 172.16.85.0/21 and wants to know the usable range of IP addresses on that su
viktelen [127]

Answer:

The correct answer to the following question will be option C.

172.16.80.1-172.16.87.254

Explanation:

IP Address: IP Address stands for Internet Protocol Address, a unique numerical label allotted to every computer network that are connected to the network of the computer and communicate through the internet protocol.

  • An IP address can be separated by periods and having four numbers that are called Octet. Range of IP address can be from 0 to 255.
  • We have to keep the first 21 bits and start setting all from the 22nd bit on to 0 (zero).
  • To get the suitable and the correct range of the address, we add and subtract 1 from the given broadcast address i.e.,172.16.85.0/21.

So, option C is the right answer and no other option is usable according to the given explanation and the address given by the administrator.

3 0
3 years ago
Which of the following shows a list of Big-Oh running times in order from slowest to fastest?
Rufina [12.5K]

Answer:

O(N!), O(2N), O(N2), O(N), O(logN)

Explanation:

N! grows faster than any exponential functions, leave alone polynomials and logarithm. so O( N! ) would be slowest.

2^N would be bigger than N². Any exponential functions are slower than polynomial. So O( 2^N ) is next slowest.

Rest of them should be easier.

N² is slower than N and N is slower than logN as you can check in a graphing calculator.

NOTE: It is just nitpick but big-Oh is not necessary about speed / running time ( many programmers treat it like that anyway ) but rather how the time taken for an algorithm increase as the size of the input increases. Subtle difference.

5 0
2 years ago
Read 2 more answers
Which of the following has likely attended vocational school?
JulsSmile [24]

C- A graphic designer is the awnser

7 0
3 years ago
The game begins with the player having 20 POINTS
kompoz [17]

Answer:

Following are the code to this question:

import random#import package for using random method  

def rolling_dice(): #defining method rolling_dice that uses a random number to calculate and add value in dice1 and dice2 variable

   dice1 = random.randint(1,6)

   dice2 = random.randint(1,6)

   return dice1 + dice2

def rolling(): # defining method rolling

   n_roll = 0  # defining num variable that initial value that is 0.

   p = 20 # defining variable p for looping, that points in between 1 and 59

   while p > 0 and p < 60: # defining loop that counts value dice value two times  

       d = rolling_dice()#defining d variable that hold method value

       n_roll+= 1 #defining n_roll that increment n_roll value by 1

       if d == 7 or d == 11:# defining if block that uses the d variable that checks either 7 or 11, player won d in p variable

           p+= d   # use p variable that adds d variable

       elif d == 2 or d == 3 or d == 12:#defining elif block to that checks d variable by using or operator  

           p-= d#defining d variable that decreases d variable variable

       else: # defining else block

           p1 = d # using p1 variable that store d value  

           while True:# defining loop that calculates values

               d = rolling_dice()#defining d variable that holds method values

               n_roll += 1 #increment the n_roll value by 1

               if d == 7:#defining if block that checks d value equal to 7

                   p -= p1#subtract the value of p1 in p variable  

                   break # exit loop

               elif d == p:#defining elif block to check d value is equal to p

                   p += p1#adds the value of p1 in p variable  

                   break#using break keyword

   if p<= 0:#defining if block that checks p-value is less then equal to 0  

       print('Player lost')#using print method

   elif p>= 60:#defining else block that checks p-value is greater than equal to 60

       print('Player won')#using print method to print the value

   print('number of dice rolls:', n_roll)#use print method to print n_rolls value

rolling()

Output:

Player lost

number of dice rolls: 38

Explanation:

In the above-given python code, a method "rolling_dice" is declared, inside the method two-variable "dice1 and dice2" is declared, that uses the random method to calculate the value in both variable and use the return keyword to add both values.

  • In the next step, another method the "rolling"  is declared, inside the method "n_roll and p" is declared that assigns the values and use the two while loop, inside the loop if block is defined that calculates the values.
  • In the next step, a condition block is used that stores value in the p variable and use the print method to print the "n_roll" value.  
8 0
3 years ago
How do you know when a spreadsheet object is active in a powerpoint presentation?
Ira Lisetskai [31]
It should be under lined, when you press it it should have a different colour
4 0
3 years ago
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