Answer:
The IQR is the best measurement of spread for games and movies.
Step-by-step explanation:
Because both seem to have outliers, we want to use IQR instead of standard deviation to determine the spread of data.
Answer:
m = 0
Step-by-step explanation:
<u>If two lines are parallel, their slopes are equal. </u>
The slope of x - axis is 0
(why?)
because, slope of a line is given by

Θ is the angle made by the line with the x- axis.
Here, the line in question is the x- axis itself, and every line makes an angle of 0° with itself.
=> Θ = 0
=> tan Θ = 0
=> slope = 0
and the line in blue is parallel to the X- axis, therefore, it's slope is also 0
(also, a line makes an angle of 0° with the line it's parallel to)
<u> </u>

Answer:

Step-by-step explanation:
the third option
Related angle is 45 degrees, set up a triangle and use exact trig values to solve for x and y, then rationalise the denominators
<span>the probability of an event and the probability of its complement add up to 1
because the total events are the even it self and its compliment, so its probability equal to 1 because these are all the possible events that will occur. for example a coin toss, an event head will happen 0.5, and its complement is tails which will also happens 0.5</span>