Answer:
Step-by-step explanation:
The graph is done using Desmos. Just by substitution x = 1 will force the graph to go to y = 0, but graphs are not always that good. This one gets 1.111
to get y = 0. I'd use 1 if you had to answer it and a computer will mark it.
The function y = x, called the "identity" or "ramp" function, is a basic function that you'll need to add to your math vocabulary. Since the " x " here seems to have no exponent, fix that by thinking "x^1," or "x to the first power," or "y=x is a linear function."
The graph of y=x always goes thru the origin. It begins in the 3rd quadrant and ends in the 1st, and appears as a straight line with slope of m = rise / run = 1/1 = 1.
Answer:
average speed = 8y/s
Step-by-step explanation:
- What is the player's average speed over this distance ?
Formula
s = d/t
d = 40 yards
t = 5 seconds
s = 40y/5s
= 8y/s
Answer:
The volume of the prism is <u>320 15/16 inches³</u>.
Step-by-step explanation:
Given:
The length of the base of a rectangular prism is 9 7/8.
The width of the prism is 8 1/8.
And the height is 4 inches.
Now, to find the volume of the prism.
(Length) <em> l = 9 7/8 = 79/8 inches.</em>
(Width) <em> w = 8 1/8 = 65/8 inches</em>.
(Height) <em>h = 4 inches</em>.
So, by putting the formula to get the volume:
Volume = w×h×l.


<em>Volume = 320 15/16 inches³.</em>
Therefore, the volume of the prism is 320 15/16 inches³.