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Igoryamba
2 years ago
15

You are part of a development team that needs to adopt an integrated development environment tool to increase programmer product

ivity. The team narrowed the options down to two. One is open-source; the other will require an expensive site license. The tool you choose must be reliable, stable and well maintained. Which of the following could be a disadvantage for you to choose open-source, and thus a compelling enough reason to purchase the licensed software instead of using the open-source solution?
A. Your developers will have ready access to the source code.
B. The open-source solution is in the public domain.
C. The code for the open-source solution can be viewed by a community of open-source developers.
D. Maintenance of an open-source solution relies on developers who volunteer to work on the code.
Computers and Technology
1 answer:
Ber [7]2 years ago
4 0

Answer:

honestly I think the other one is correct

Explanation:

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Which of the following statements regarding EFT is false? EFT still requires the endorsement of a check EFT allows payment to be
hammer [34]

A smart way of moving money from one personal banking account directly to another account is called EFT or electric fund transfer. There is a maximum clearance time of 24 hours for transfer.  The most widely-used program is Direct Deposit, in which payroll is deposited straight into an employee's bank account initiated through an electronic terminal, including credit card, Therefore, the following<span> statement regarding EFT is false?</span>

<span>1.                  </span><span>EFT still requires the endorsement of a check </span>

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3 years ago
The exploitation of a buffer-overrun vulnerability in an application will MOST likely lead to:_________
SashulF [63]

Answer:

A. Arbitrary code execution

Explanation:

A buffer-overrun, also known as buffer overflow occurs when a programmer makes an error during coding, which could make his system easily susceptible to attacks from a hacker. The root cause of this problem is an overflow of data in a buffer, and programs that are written in C and C+ + are more likely to be affected by this problem.  When a buffer-overrun occurs, it would most likely lead to arbitrary code execution.

Arbitrary code execution is an uncontrolled and unrestricted coding by the attacker which alters the original coding. The attacker could input more information into the coding, which alters the original information and which would make the application porous and accessible by just anyone. It is important that programmers run regular tests on their programs, so as to detect any coding errors.

8 0
3 years ago
Which two features could be added to a game using an "if () then " block
mafiozo [28]

The two features could be added to a game using an "if () then " block are:

  • Using nested If Then blocks.
  • Checks the specific Bid quantity for the instrument.

<h3>What does the If Then block mean?</h3>

The If Then block is known to be the outputs one of  a given two values, that is as a result of  the value of a Boolean input.

Note that  the input value  is very important and as such, The two features could be added to a game using an "if () then " block are:

  • Using nested If Then blocks.
  • Checks the specific Bid quantity for the instrument.

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brainly.com/question/1786465

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3 0
2 years ago
2. What is “suspension of disbelief?” Which form of immersion is it most closely associated with?
jonny [76]
What are the answer choices
4 0
3 years ago
Read 2 more answers
Using Python I need to Prompt the user to enter in a numerical score for a Math Class. The numerical score should be between 0 a
yaroslaw [1]

Answer:

<em>The program doesn't use comments; See explanation section for detailed line by line explanation</em>

<em>Program starts here</em>

def lettergrade(subject,score):

     print(subject+": "+str(score))

     if score >= 90 and score <= 100:

           print("Letter Grade: A")

     elif score >= 80 and score <= 89:

           print("Letter Grade: B")

     elif score >= 70 and score <= 79:

           print("Letter Grade: C")

     elif score >= 60 and score <= 69:

           print("Letter Grade: D")

     elif score >= 0 and score <= 59:

           print("Letter Grade: F")

     else:

           print("Invalid Score")

maths = int(input("Maths Score: "))

english = int(input("English Score: "))

pe = int(input("PE Score: "))

science = int(input("Science Score: "))

arts = int(input("Arts Score: "))

lettergrade("Maths Class: ",maths)

lettergrade("English Class: ",english)

lettergrade("PE Class: ",pe)

lettergrade("Science Class: ",science)

lettergrade("Arts Class: ",arts)

Explanation:

The program makes the following assumptions:

Scores between 90–100 has letter grade A

Scores between 80–89 has letter grade B

Scores between 70–79 has letter grade C

Scores between 60–69 has letter grade D

Scores between 0–69 has letter grade E

<em>Line by Line explanation</em>

This line defines the lettergrade functions; with two parameters (One for subject or class and the other for the score)

def lettergrade(subject,score):

This line prints the the score obtained by the student in a class (e.g. Maths Class)

     print(subject+": "+str(score))

The italicized determines the letter grade using if conditional statement

<em>This checks if score is between 90 and 100 (inclusive); if yes, letter grade A is printed</em>

<em>      if score >= 90 and score <= 100:</em>

<em>            print("Letter Grade: A")</em>

<em />

<em>This checks if score is between 80 and 89 (inclusive); if yes, letter grade B is printed</em>

<em>      elif score >= 80 and score <= 89:</em>

<em>            print("Letter Grade: B")</em>

<em />

<em>This checks if score is between 70 and 79 (inclusive); if yes, letter grade C is printed</em>

<em>      elif score >= 70 and score <= 79:</em>

<em>            print("Letter Grade: C")</em>

<em />

<em>This checks if score is between 60 and 69 (inclusive); if yes, letter grade D is printed</em>

<em>      elif score >= 60 and score <= 69:</em>

<em>            print("Letter Grade: D")</em>

<em />

<em>This checks if score is between 0 and 59 (inclusive); if yes, letter grade F is printed</em>

<em>      elif score >= 0 and score <= 59:</em>

<em>            print("Letter Grade: F")</em>

<em />

<em>If input score is less than 0 or greater than 100, "Invalid Score" is printed</em>

<em>      else:</em>

<em>            print("Invalid Score")</em>

This line prompts the user for score in Maths class

maths = int(input("Maths Score: "))

This line prompts the user for score in English class

english = int(input("English Score: "))

This line prompts the user for score in PE class

pe = int(input("PE Score: "))

This line prompts the user for score in Science class

science = int(input("Science Score: "))

This line prompts the user for score in Arts class

arts = int(input("Arts Score: "))

The next five statements is used to call the letter grade function for each class

lettergrade("Maths Class: ",maths)

lettergrade("English Class: ",english)

lettergrade("PE Class: ",pe)

lettergrade("Science Class: ",science)

lettergrade("Arts Class: ",arts)

7 0
2 years ago
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