Answer:
slope = -3
y-intercept = -2
Step-by-step explanation:
y = mx + <em>b</em>
m = slope; <em>b</em> = y-intercept
y= -3x <em>- 2</em>
m = -3 = slope
<em>b = -2 = y-intercept</em>
A number that has a decimal that does not repeat or end in an irrational number. The decimal goes on forever, without a pattern. Think of it as it is irrational to keep going on and on and on. Irrational numbers also cannot be put into fractions.
-5 is an integer, it is a whole (positive or negative without a decimal/fraction) number. An integer can be any whole number as long as it is a whole number and does not have a decimal.<span />
Answer:
-36
Step-by-step explanation:
3+2+1+2=8-4-3=1-2=-1-1=-2x1x2=-4-1=-5-27=-33-3=-36
Answer:
Points apply to the given situation:
(a)The puppy will run into the wall after 5 seconds
(b)The slope is -4 ft per second since the puppy is running at a rate of 4 ft per second.
(c)The y-intercept is 20 ft because the puppy is 20 feet away from the wall.
Step-by-step explanation:
We have given,
A puppy is running at a rate = 4 feet per second
A wall is 20 feet away from puppy. That means initially puppy is 20 feet away from the wall.
So, time taken by puppy to reach the wall =
i.e. time take by puppy to reach the wall = = 5 seconds
Now we write the points that apply to this situation:
(a)The puppy will run into the wall after 5 seconds
(b)The slope is -4 ft per second since the puppy is running at a rate of 4 ft per second. {Since the puppy is moving towards the wall that means horizontal distance is decreasing at a rate of -4 feet per second}
(c)The y-intercept is 20 ft because the puppy is 20 feet away from the wall.