Answer:
Greatest Common Factor: integer or variable multiplied by other integers or variables that creat a resultin product. factor x factor = product
difference of squares binomial: an expression where two perfect square terms are being subtracteda² - b² = (a+b)(a-b)quadratic: from "quad" meaning square, because the variable gets squared (like x2).
discriminant: tells you about the roots of a quadratic
general form: y = a(x - h)^2 + kstandard form: ax^2 + bx + c = 0root: a solution of an equation
zero: a value that gives you 0 for a function
x-intercept: where the graph crosses the x-axis
y-intercept: where the graph crosses the y-axis
extraneous: a solution that does not work
parabola: the graph of a quadratic
vertex: the turning point of the parabola
axis: line of reflection
translation: movement up/down and left/right of any parabola from standard position (f(x) = x2)
The basics of what you should know
Step-by-step explanation:
Can get brainiest pls
Shorter <span>piece = x
longer </span><span>piece = 4x
x + 4x = 48.5
5x = 48.5
x = 48.5/5
x = 9.7 cm </span>← shorter piece
longer piece = 4x = 4 * 9.7 = 38.8 cm
Answer:
That is AMAZING. Your drawings are really good, thank you for sharing them!
Step-by-step explanation:
If you want, could you do Frisk with a ponytail? You don't have to, of course!
Answer:
(1.8, -2.6) and (-1, 3)
Step-by-step explanation:


From the first equation

Applying to the second equation

Solving the equation we get

At x = 1.8
Applying in first equation

At x = -1
Applying in first equation

∴ The circle and line intersect at points (1.8, -2.6) and (-1, 3)