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tatyana61 [14]
3 years ago
13

Which of the follow efficiencies would be considered unreasonable?

Computers and Technology
1 answer:
alexgriva [62]3 years ago
6 0

Answer:

Exponential or factorial efficiencies algorithms

Explanation:

In a computer engineering system, the efficiencies that would be considered unreasonable is the "Exponential or factorial efficiencies algorithms"

This is unlike Algorithms with a polynomial efficiency that is considered to have Reasonable Time.

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Task:create a struct that looks like:typedef struct person{ int age; double height;} Person;Create an array of Persons. Read dat
Amiraneli [1.4K]

Answer:

Check the explanation

Explanation:

person.c

#include <stdio.h>

#include <stdlib.h>

typedef struct person

{

  int age;

  double height;

}Person;

void getAverage(Person persons[], int max)

{

  int i, totAge=0;

  double avgAge = 0.0, avgHeight = 0.0, ratio=0.0, totHeight = 0;

  //calculate the Of age, height and the ratio Of to height(age/height):

  for(i=0;i<max;i++)

  {

      totAge = totAge + persons[i].age;

      totHeight = totHeight + persons[i].height;

  }

  //calculate the average

  avgAge = totAge/max;

  avgHeight = totHeight / max;

  ratio = avgAge / avgHeight;

  //output the results

  printf("\nthe average of age is: %lf", avgAge);

  printf("\nthe average of height is: %lf", avgHeight);

  printf("\nthe average ratio of age to height is: %lf", ratio);  

}

int main()

{

  //variables declaration

  int id=0;

  Person p[10];

  //read data from keyboard, which are the age and the height of person

  while(1)

  {

      printf("\nid: %d", id + 1);

      printf("\nplease enter the age: ");

      scanf("%d", &p[id].age);

      if(p[id].age < 0)

          break;

      printf("please enter the height: ");

      scanf("%lf", &p[id].height);

      id++;

  }      

  //call getAverage function

  getAverage(p, id);  

  return 0;

}

Kindly check the Screenshot and Output in the attached images below:

6 0
4 years ago
How does ludonarrative apply to game design
Amiraneli [1.4K]

When gaming and story work together to produce a meaningful and engaging experience, this is referred to as Ludonarrative harmony. From the standpoint of design implementation, it is the synchronized interactions between in-game activities (mechanics) and in-world context.

<h3>What is game design?</h3>

Game design is a broad area that includes computer science/programming, creative writing, and graphic design.

It is also defined as the use of design and aesthetics to the creation of a game for pleasure, educational, exercise, or experimental objectives

Learn more about game design:
brainly.com/question/26066869
#SPJ1

6 0
2 years ago
Write a program to print the value of a series of numbers from0-9 in descending order
steposvetlana [31]
This is the simplest way obviously this is ascending

print ("0")
print ("1")
print ("2")
print ("3")
print ("4")
print ("5")
print ("6")
print ("7")
print ("8")
print ("9")
6 0
3 years ago
select three types of school which specifically emphasize learning through creativity, self expression, and play
sattari [20]

The first thing that comes to mind is preschool. Then kindergarden. Another one would probably be a daycare center, but I'm not sure that qualifies as a school.

4 0
3 years ago
Read 2 more answers
Write a function solution that returns an arbitrary integer which is greater than n.
Aleksandr-060686 [28]

Answer:

   public static int greaterThanInt(int n){

       return n+10;

   }

Explanation:

This is a very simple method in Java. it will accept an argument which is an integer n and return n+10 since the question requires that an arbitrary integer greater than n be returned adding any int value to n will make it greater than n.

A complete java program calling the method is given below:

<em>import java.util.Scanner;</em>

<em>public class ANot {</em>

<em>    public static void main(String[] args) {</em>

<em>        Scanner in = new Scanner(System.in);</em>

<em>        System.out.println("Please enter an integer");</em>

<em>        int n = in.nextInt();</em>

<em>        int greaterInt = greaterThanInt(n);</em>

<em>        System.out.println("You entered "+n+", "+greaterInt+" is larger than it");</em>

<em>    }</em>

<em>    public static int greaterThanInt(int n){</em>

<em>        return n+10;</em>

<em>    }</em>

<em>}</em>

4 0
4 years ago
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