
notice, all you do is, move the factor from the bottom to the top, or from the top to the bottom, and the sign changes, from negative to positive or the other way around, is all there's on that
Step-by-step explanation:
step 1. 17/21 - 2/10 = x (in order to subtract you need a common denominator)
step 2. (17/21)(10/10) - (2/10)(21/21) = x
step 3. 170/210 - 42/210 = x
step 4. 128/210 = 64/105 = x
step 5. x = 64/105.
A.) Integers are positive and negative counting numbers. So, in order to find the integer coefficients, round off the coefficients in the equation to the nearest whole number. The function for g(x) is:
g(x) = 3x²+3x
B.) Substitute x=4 to the two functions.
f(x) = 2.912345x²<span>+3.131579x-0.099999
</span>f(4) = 2.912345(4)²+3.131579(4)-0.099999
f(4) = 59.023837
g(x) = 3x²+3x
g(4) = 3(4)²+3(4)
g(4) = 60
C.) The percentage error is equal to:
Percentage error = |g(4) - f(4)|/f(4) * 100
Percentage error = |60 - 59.023837|/59.023837 * 100
Percentage error = 1.65%
D.) If x is a large number, for example x=10 or x=20, then g(x) would be an overestimate. This is because the value of x is raised to the power of 2. So, as the x increases, the corresponding function would increase exponentially. Even at x=4, g(x) is already an overestimate. What more for larger values of x? That means that the gap from the true answer f(x) would increase.
It is a very high probability. If you role two dice no matter what you will get 12 or less.
I think the answer is 360