Answer:
y = -3x + 7
Step-by-step explanation:
Choosing two points from the given table:
Let (x1, y1) = (-3, 16)
(x2, y2) = (-1, 10)
Plug these given values into the slope formula:
m = (y2 - y1)/(x2 - x1)
= (10 - 16) / (-1 - (-3))
= -6 / (-1 + 3)
= -6/2
= -3
Therefore, the slope is -3.
Next, choose one of the points and plug into the <u>point-slope form</u>:
Let's use (-1, 10) as (x1, y1):
y - y1 = m(x - x1)
y - 10 = -3(x - (-1))
y - 10 = -3(x + 1)
y - 10 = -3x - 3
Add 10 on both sides to isolate y:
y - 10 + 10 = -3x - 3 + 10
y = -3x + 7
Answer:
Step-by-step explanation:
If we call the points she scored in the last game x, we can actually write out an equation to describe what is being said. 20=11+(3/5)x. Hopefully that makes sense. 3/5 of the previous score plus 11 is 20. Anyway, you can just solve this algebraic expression for x.
20=11+(3/5)x subtract 11 from both sides
9 = 3/5 x Multiply both sides by 5
45 = 3x then divide both sides by 3
15 = x And there you go.
Answer:
This idea of reflection correlating with a mirror image is similar in math.
This complete guide to reflecting over the x axis and reflecting over the y axis will provide a step-by-step tutorial on how to perform these translations.
First, let’s start with a reflection geometry definition
Math Definition: Reflection Over the X Axis
A reflection of a point, a line, or a figure in the X axis involved reflecting the image over the x axis to create a mirror image. In this case, the x axis would be called the axis of reflection.
Math Definition: Reflection Over the Y Axis
A reflection of a point, a line, or a figure in the Y axis involved reflecting the image over the Y axis to create a mirror image. In this case, theY axis would be called the axis of reflection.
What is the rule for a reflection across the X axis?
The rule for reflecting over the X axis is to negate the value of the y-coordinate of each point, but leave the x-value the same.
<h2><u>
Answer With Explanation:</u></h2>
<u>Firstly, let's start with <XOZ: =55°</u>
We know that <ZOQ is 70° and angles on a line add up to 180° so we do 180-70=110 110 divided by 2 = 55 so the 2 angles (XOZ & XOP are 55)
<u>Secondly, <OMN, <MON & <ONM = All are 60°</u>
These 2 angles are joined to create an equilateral triangle which always adds up to 180°
So, there are 3 points to this triangle, therefore we divide 180 by 3 which is 60. The angles are 60°
<u>Thirdly, <QON: =55°</u>
This angle lies on the line XON which needs to add up to 180°
As we worked out before, <XOZ was 55°
So, <ZOQ was already given as 70°
We then do 55+70=125 then 180-125=55°
<QON is 55°
(I'm only in Grade 9 LOL)
A right triangle. Hope this helps.