Answer: A register
Explanation:
Registers are small memory used to store data or values and supply them to the processor as and when needed. These register hold the data temporarily and hold small units of program instructions. So whenever the CPU wants to work on data they have to be made available through the registers. Even after a arithmetic operation the registers serve as buckets for holding the value.
There are different types of registers such as register A, B, C etc and these registers lie in close proximity to the CPU so that we could provide the data immediately and much faster when asked by the CPU.
Therefore we can say that registers are used to temporarily hold small units of program instructions and data immediately before, during, and after execution by the central processing unit (CPU).
Answer:
C code is given below
Explanation:
// Define a function UpdateTimeWindow() with parameters timeStart, timeEnd, and offSetAmount. Each parameter is of type int. The function adds offSetAmount to each of the first two parameters. Make the first two parameters pass-by-pointer. Sample output for the given program:
#include <stdio.h>
// Define void UpdateTimeWindow(...)
void UpdateTimeWindow(int*timeStart, int* timeEnd, int offSetAmount){
*timeStart = *timeStart+ offSetAmount;
*timeEnd = *timeEnd+ offSetAmount;
}
int main(void) {
int timeStart = 0;
int timeEnd = 0;
int offsetAmount = 0;
timeStart = 3;
timeEnd = 7;
offsetAmount = 2;
printf("timeStart = %d, timeEnd = %d\n", timeStart, timeEnd);
UpdateTimeWindow(&timeStart, &timeEnd, offsetAmount);
printf("timeStart = %d, timeEnd = %d\n", timeStart, timeEnd);
return 0;
}
Answer:
Is there suppose to be a pic?
Explanation:
<span>It uniquely identifies the location of each computer or device connected to the internet?</span>
It’s a piece of hardware (you can touch it) that changes something on the screen. Examples are a keyboard putting letters on the screen or a mouse moving the cursor