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Stels [109]
2 years ago
6

Your organization has 20 employees who need an accounting software update installed. Due to a miscommunication, the purchaser on

ly paid to update 10 licenses. The software company issued a "paper license" and a single key for updating 10 users. This is an enterprise paper license and there is no mechanism that enforces a limit on the number of times the key can be used. You decide to update all 20 users.
Which of the following are possible consequences of this decision? (Select TWO.)

• The software will eventually stop working properly for the 10 extra updates you installed.
• You risk losing your job.
• The software company will never detect the violation so negative consequences are unlikely.
• There are no consequences. By law, you are allows 1 to 3 activations per user.
• Your company is exposed to litigation by violating the software license agreement.
Computers and Technology
1 answer:
laiz [17]2 years ago
3 0

Answer: You risk losing your job.

You expose your company to litigation by violating the software license

Explanation:

You might be interested in
How do you do basic addition and subtraction in binary, octal and hex?
olasank [31]

Explanation:

The use of numerical systems arose from the need of man to improve certain mathematical calculations as time goes.

Several factors demanded the study and application of mathematical operations using decimal numbers. Among these factors, technological advancement essentially from the first experiments in the use of electronics.

There are several numeric systems, but four of them stand out: decimal, binary, octal and hexadecimal.

The decimal system is used every day in countless ways and, no doubt, is the most important number system. He has ten digits with which can form any number through the law.

Non-decimal systems such as binary, octal and hexadecimal are critical in the areas of digital and computer techniques. Through these systems is possible to perform logical combinations and working with computer programming languages. This article will show the link between the logical circuits and these numbering systems.

2 - The Binary Numbering System

The binary numbering system is composed of only two digits:

Zero (0)

One (1)

To represent zero amount using the number 0; to represent a quantity, use the digit 1.

Assuming you need to represent the number two. Which digit you can use, if there is no number 2 in that system?

We have the following response. In the decimal system, we do not have the number ten and represent the amount of ten using the digit 1 followed by the digit 0. In this case, the number 1 means that we have a group of ten and the digit 0, no drive, which means ten.

In the binary system, do likewise. For you the amount of two, we use the digit 1 followed by the digit 0. The figure 1 means that there is a group of two elements and 0, a group of any unit, thus representing the number two.

The table below helps us to understand the differences between the decimal and binary system, using this rule. The number sequence displayed to the number nine.

Decimal

Binary

0

0

1

1

2

10

3

11

4

100

5

101

6

110

7

111

8

1000

9

1001

2.1 - System Conversion binary to Decimal System

To better understand the conversion we use a decimal number either, for example, 356. This number means:

3 x 100 + 5 x 10 + 6 x 1 = 356

Hundred ten unit

3 x 10 � + 5 x 10 � 6 x 10 + 10 = 356

We realize that the least significant digit (6) multiplies the unit (1), the second digit (5) multiplies the ten (10) and the most significant (3) multiplies the hundred (100). The sum of these results will represent the number.

In General, the formatting rule of a number is the sum of each digit multiplied by the corresponding base (in the example, the number ten) high for an index as the positioning of the digit in the number.

In another situation, we will use a binary number, for example, the number 101. We can conclude that it is equivalent to number 5 in the decimal system. Using the concept of a number, we will convert the number to the decimal system as follows:

1 0 1

1 x 2� + 0 x 2� + 1 x 2

6 0
3 years ago
I have a summary to write for my robotics class but it is way too hard and i have a bery less time. If you can help me it would
Ierofanga [76]

Answer:

What is Robotics?

Robotics is the branch of technology that deal with the design, construction, operation and application of robots as well as computer system for there control, sensory feed back, and information processing. the design of given robotic system often contain principle of mechanical or electronic engineering and computer science. The word robotic was first used in 1941 by the writer Isaac Asimov.

Branches of robotics:

Artificial intelligence: The developing of an intelligence of machine and is a branch of computer science.

Nano Robotics : the field of creating machines that are at a scale of a nano meter.

Tele-presence: The study given to an illusion of being at a place without being there physically.

Robot Locomotion: The study of method that Robots used to transport them selves from place to another.

Robots have long captured the human imagination but despite many advances robots have yet to reach the potential so often envisioned in science fiction today engineers and computer scientist are still pursuing one missing ingredient high intelligence it would be nice for example: if robots possessed the intelligent needed to cope  with uncertainty, learn from experience and work as team.

Intelligent robots will be one of the engineering achievement of 21 century said Junku Yuh, how leads the robotics program in the national science foundation computers and information science and engineering directorate "we will see them more and more in our daily life".

5 0
3 years ago
What is the best software for game design
riadik2000 [5.3K]

The 2D Design Engines

10. Sploder

This program should be labeled a product for the very novice of game designers and developers. It features a very simple interface that can be used to make shooters and platformers. The custom game, which Sploder creates, always comes out as flash, which is arguably one of the best places to start anyway. It features a drag and drop interface, and your games can also be shared with other Sploder users, making it a community application.

9. RPG Maker XP

Yet another beginner program RPG Maker is well known all around the gaming community as an awesome place to start designing. It features many tropes of those old 16bit RPG games that were in the rage during the early 90’s. Along the way, the program usually holds your hand through the process of creating your world and story, which is also supplemented by countless FAQs and forums discussing the program.

8. Multimedia Fusion 2

For the fledgling designer who has more than a few games under their belt, Multimedia Fusion 2 is the next logical step in design. It contains and intricate system that details a lot of design when it comes to levels, characters, and actions. The design also allows for easy assignment of behaviors to objects, as everything can be done through dragging and a little bit of event planning. Overall, this is a powerful program that any designer should try out in the long run.

7. Construct Classic

Construct Classic shares a lot of the same tropes with easy to use designing software in that it is very easy to use. The classic version of this program boasts the ability to create Direct X titles with the addition of an awesome physics engine, even system, and fully realized pixel shader effects. The program is ideal for creating prototypes, but can also be used to make simple games.

6. Flixel

In terms of 2D game design, Flixel reigns supreme because of one very important fact. A created game with the Flixel engine can be distributed freely, with no need to purchase a license to distribute the said game. It also got one of the most supportive forums as the program is constantly updated with improved collision and even boxes, along with countless 2D objects.

The 3D Design Engines

5. UDK (Unreal Development Kit)

The Unreal Engine is an iconic design program, and there are tons of titles that prove the very same. It has been in use for so many years that no one can dispute how powerful it really is. At the same time, it’s a very good intermediate level design program, as it features a full 3D workspace where designs for levels and characters can all be made. Be forewarned though, this is a very professional program, and if you intend to create game, you’ll have to pay $100 plus royalties for each sale.

4. Blitz Max

For beginners that want to upgrade from 2D to 3D without too many hiccups, Blitz Max is the perfect tool to translate that journey. It features a very fundamental approach to 3D games design, buy at the same time, it doesn’t restrict the user in too many ways. In terms of graphical quality, don’t expect too much out of it as the aesthetics are based on the most fundamental designs.

3. Pygame

One of the reasons why Pygame is on this list is because it deals with the Python programming language. This makes it a very big contender as Python mostly belongs the PS3 format, and is a tricky language to master. However, this program, with the many countless tutorial books makes it easier to grasp every concept required in making games.

2. XNA Games Studio

XNA is the prime language you should pick if you’re really considering getting serious with games design and creation. The design program has countless different titles under its already well established repertoire, and that is still fast growing. However, you also have to be aware that the software is on the technical side of design, as you may see in games Spelunky or Magicka.

1. Unity3D

We can’t all be masters of programming languages, and certainly, not all of us have the ability to create game engines from scratch. This is basically the idea behind Unity 3D, and it upholds that same ideal very well because it takes a very hands-off approach to your design. There are many different tutorials on how you can get started on this engine, so starting now might be beneficial to you.

7 0
3 years ago
Read 2 more answers
What type of file format is PSD?
Ronch [10]

Answer:

PSD (Photoshop Document)

Explanation:

PSD (Photoshop Document) is an image file format native its one of Adobe's popular Photoshop Application. PSD files are commonly used for containing high quality graphics data.

8 0
2 years ago
Read 2 more answers
Which of the following is NOT a career in the Information Support and Services pathway?
frosja888 [35]

Answer:

here yuuuurrrrr Vote for me nah jk

6 0
2 years ago
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