X = 3, since the 3 on the X-Axis is marked and not 3 on the Y-Axis
So right now you see that you have x and y intercept right? Then plug those intercepts in equation that you have and solve for z. Which means z=5(1)(1) will be 5, 5(4)(1) will be 20, and 5(1)(2) will be 10. So, overall you have 5, 20, 10.
Answer: cos(Θ) = (√15) / 4
Explanation:
The question states:
1) sin(Θ) = 1/4
2) 0 < Θ < π / 2
3) find cos(Θ)
This is how you solve it.
1) Use the fundamental identity (in this part I use α instead of Θ, just for facility of wirting the symbols, but they mean the same for the case).
2) From which you can find:
3) Replace sin(α) with 1/4
=>
=>
4) Given that the angle is in the first quadrant, you know that cosine is positive and the final answer is:
cos(Θ) =
.
And that is the answer.
Answer:
2/3
Step-by-step explanation:
I am not sure