Answer:
proportion of gamers who prefer console does not differ from 29%
Step-by-step explanation:
Given :
n = 341 ; x = 95 ; Phat = x / n = 95/341 = 0.279
H0 : p = 0.29
H1 : p ≠ 0.29
The test statistic :
T = (phat - p) ÷ √[(p(1 - p)) / n]
T = (0.279 - 0.29) ÷ √[(0.29(1 - 0.29)) / 341]
T = (-0.011) ÷ √[(0.29 * 0.71) / 341]
T = -0.011 ÷ 0.0245725
T = - 0.4476532
Using the Pvalue calculator from test statistic score :
df = 341 - 1 = 340
Pvalue(-0.447, 340) ; two tailed = 0.654
At α = 0.01
Pvalue > α ; We fail to reject the null and conclude that there is no significant evidence that proportion of gamers who prefer console differs from 29%
Answer:
- The next term of the sequence is represented by the point (5, –64)
Step-by-step explanation:
<u>Note:</u> <em>The first point should be (1, - 4)</em>
According to the points, the sequence is:
- t₁ = - 4, t₂ = 8, t₃ = - 16, t₄ = 32
or
We can observe it is a geometric sequence with common ratio of - 2, as:
- r = 32/ - 16 = - 16/8 = 8/ - 4 = - 2
The following term is:
- t₅ = t₄*r = 32*(- 2) = - 64
The coordinates of same term are:
As we see the correct answer choice is D.
P(Brown) = 100 - 15 -5- 20 - 20 = 40%
P(yellow or blue) = 15 + 20 = 35%
P(not green) = 100 - 20 = 80%
P(striped) = 0%
| t - 72 | < 3
<span>Two conditions </span>
<span>t - 72 < 3 </span>
<span>t < 75 </span>
<span>t - 72 > - 3 </span>
<span>t > - 3 + 72 </span>
<span>t > 69</span>
Answer:
−2+4
Step-by-step explanation: